I don't see the scenario presented by Othniel as a problem, since it is not the player cancelling the deal, or even expecting the deal to end. And it would not be ruled out by either of the statements above.
But really, I think focusing on words is a waste of time. For comparison, here's the rule for the rank palace exploit:
Rank Corruption Exploit
It is possible to move your Palace far away from the main core of your civilization, leaving your Forbidden Palace near its center. The result is that the rank component of the corruption calculation for cities nearer to the Forbidden Palace than to the Palace reduces to rank 1. The Conquests version of CivIII has been modified to eliminate this exploit. This thread discussed the ruling, which states that "You must not rebuild the palace in a location remote from the majority of your empire in order to gain a significant corruption advantage".
What is the majority of your empire? What is a significant advantage? Or even, what is "in order to", which denotes intention? These are impossible to define in a way that puts every single case either completely in the red or completely in the green. There have been situations where it is questionable whether the rule has been violated as formulated, but without the intention part we would rather accept than exclude. I recall there was some discussion regarding a GOTM as Carthage some time back where we started at a peninsula separated from everyone by a massive (!) mountain area. You would naturally capture Mecca on the other side and jump your palace there. Most everyone did, but some did the jump earlier than others, clearly reducing corruption in their original cores. But since the main reason for the palace jump was indeed to set up a new core, and not "in order to reduce corruption", no complaints were made against anyone and all games were accepted.
My point is we don't need, or indeed
want, a rule that exactly ties down the cases into the green and red areas. As long as a trade is done within the spirit of the rules, there is no need for draconic rulings. And if we leave the rule similarly vague like the rank corruption exploit, the admins can make informed rulings from case to case. And you should of course always PM the admins to ask whether a particular trade is ok or not, just like the rules currently state.
So, the more I think about it the more I favor a formulation like:
Emsworth Agreements
It is possible to make an AI pay much more gold per turn than he normally has available for something by
- giving him gold per turn through a deal that includes a luxury or a military alliance
- trading back that gold per turn for techs
- break the luxury route or the alliance, either deliberately or through circumstances known to be about to happen.
This forces the AI to pay you gold per turn that he wouldn't have otherwise had, sometimes even forcing him into deficit spending. This is not allowed.
Chamnix has already +1'ed it, what do the rest think? In particular those who would be inclined to allow certain scenarios, what's your take on this?
[musing]
I guess this practice originally arose out of frustration about the lopsided nature of tech trading with the AI. When we buy a tech from them, they require payment for its full value, and we are expected to raise our tax slider if we need the gpt to make the deal. When they buy a tech from us, they pay only the minimum of (1) its full value and (2) their spare cash / gpt / tech / whatever else they have lying around. In its least exploitative form, this is a method for getting the AI to change its tax slider to meet a fair market price.
[/musing]
There is of course a very good reason why the AI is programmed this way, namely it cannot possibly make an informed judgement on whether reducing your tax slider in order to afford something is a good idea or not, which of course the player can. It will happily pay for whatever it can afford, and if we "force" it to afford more it will pay more. That's to me the whole nature of the exploit, to circumvent this "safety check" in the programming, and thus I see your musing as even further "proof" that this is indeed an exploit. We cannot expect the AI to play by the same rules as the player does, it's an AI!
Nobody reply for this, that I edited something. Acording Lancelot 0%, we may say that plain gifts are allowed (non gpt) or plain gpt that does not bound with anything else.
I replied to it in the broad sense, stating that I don't like any ruling that includes a reference to 999 gpt. This is not an issue about amounts, it is an issue about a particular practice. It's the practice we should rule out, and then it won't matter if it's 1 gpt or 100k gpt.