Falcon's Heaven - Build Queue Discussion

dutchfire

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I'm thinking of completing the warrior and then starting on a chariot.
Or should we do a worker after the warrior?
 
A chariot could be sent out into the unknown to face animals and gain experience. It would also raise our standing among our neighbors, who may already be viewing us as rather weak.

A worker would also be good. The sooner we can irrigate and mine, the sooner the city will reach its full potential.

What's the greater of two goods? I don't really know.
 
Just checked the game:

I think we should work the floodplains the whole time, and the horses when we get two pop. Chariot after warrior. The worker should pasturize horses, road horses, farm the fp.
 
FYI... It's not Heaven it's Haven ;)
 
I believe the chieftain has shown some preference in other threads to using the worker to make a road to the capital, such that it would be able to use the horses as well.

Falcon's Haven may not have access to this worker once the pasture is completed. Therefore we may wish to turn out a new worker rather than a chariot.

Also we have yet to see any strong barbarians, only animals so the chariot can probably wait a few turns.
 
Just checked the game:

I think we should work the floodplains the whole time, and the horses when we get two pop. Chariot after warrior. The worker should pasturize horses, road horses, farm the fp.

Going off of memory here, but I believe we have two floodplains. I'd say work both floodplains until we get to size three and than work the improved horses. :food: is more important IMO.
 
Going off of memory here, but I believe we have two floodplains. I'd say work both floodplains until we get to size three and than work the improved horses. :food: is more important IMO.

Second Floodplains is not within our culture radius yet.
 
It's always a trade off between :food: and :hammers:.
If you work more :food:, you get less :hammers:.
But if you convince some citizens to do the hard work (:whipped:), you get :hammers: from :food:. :D
 
It's always a trade off between :food: and :hammers:.
If you work more :food:, you get less :hammers:.
But if you convince some citizens to do the hard work (:whipped:), you get :hammers: from :food:. :D

Haha.. great point made here. I agree with this though. Slavery could easily make up for lost production and help conscript soldiers or build a granary out of human bodies, or whatever happens to the lost citizens.:lol:
 
Haha.. great point made here. I agree with this though. Slavery could easily make up for lost production and help conscript soldiers or build a granary out of human bodies, or whatever happens to the lost citizens.:lol:

however, we won't be getting bronze working for quite some time. Plus the revolt to slavery will waste 1 turn (actually 2, because the city continues the "project" before the revolution on the turn after the new civic(s) is/are adopted). OR do we want to wait until HR is available (assuming that OR is too expensive)?
 
We've already got Bronze Working.
 
I think we should finish the granary, then invest 1 turn in a library to grow, and then start a worker. We should work the floodplains and the horses and ,when we reach 3 citizens, a forest tile. I'd also like the gold to be improved and roaded as soon as possible.
 
I think we definately at least need another Worker, but that should be coordinated with the Capital to see which city would be better to work the worker into their queue at this time. Especially since our current worker is around Falcon's Haven... it may be more beneficial to have the Capital build the new Worker and keep the current one in Falcon's Haven area....
Or send the current worker back to the Capital and have Falcon's Haven build a new one for futher development....
 
I think falcon's haven should be the city to produce our worker, it will be important to turn out a settler from the capital soon, France is close and we should try and settle land before they can reach it.
 
The library will be big after the gold is mined. I'd say work on it until growth, then worker. Have horses connected by the time the worker finishes so that a chariot or two can be pumped out before returning to the library. The produced worker mines & roads gold, unless we've already gotton to it with the existing worker.
 
The library will be big after the gold is mined. I'd say work on it until growth, then worker. Have horses connected by the time the worker finishes so that a chariot or two can be pumped out before returning to the library. The produced worker mines & roads gold, unless we've already gotton to it with the existing worker.

:hatsoff: :thumbsup:
 
I think we should finish the granary, then invest 1 turn in a library to grow, and then start a worker. We should work the floodplains and the horses and ,when we reach 3 citizens, a forest tile. I'd also like the gold to be improved and roaded as soon as possible.

I think we should make improving the gold a priority. We need the :gold: and :science:.
 
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