academia
Master of the Universe
Pinkygen:
First of all, thank you for posting new ideas!!!
Let´s see...
But remember that the AI is in charge of the british troops. If the airplanes are in these bases (without my mountain traps) the AI would use them and attack argentinian troops with his aircrafts in the first turn.
And the airplanes came with the carriers in the real war. That´s why i "free" the airplanes from their "jails" (located east of the islands) in the third turn.
First of all, thank you for posting new ideas!!!
Let´s see...
Well, the problem is that i´ll have to create these squares from the beggining of the game; with airplanes + some inmobile units inside.Dot the ocean around the Falklands with two little one square air bases, and put some immobile (but strong) english units on them. Maybe the AI will use these as bases for the planes.
But remember that the AI is in charge of the british troops. If the airplanes are in these bases (without my mountain traps) the AI would use them and attack argentinian troops with his aircrafts in the first turn.
And the airplanes came with the carriers in the real war. That´s why i "free" the airplanes from their "jails" (located east of the islands) in the third turn.
I can´t see the relation between the carriers and these bases.But there is more. There would still be the two British carriers. Create an event that when one of these carriers is sunk, one of the islands is changed to a sea square.
Why should I destroy the planes? There are other airbases inside the islands. The planes can use them.Any British plane there might disappear. Or even if though don't disapear, they can only spend so long in the air before crashing.
Well, if you want me to do it...Should have phrased it better, but yes, you would units for the two english carriers, but this way you get see their cool English Carrier Names too.

Sorry, my mistake. I´ll fix that.One more annoying question. Why is the frigate more powerful than destroyers or cruisers? I thought frigates were smaller.