Ok, so I ahve now made 3 New Buildings for resources. We have one for Junk, Ammo and Adv. Ammo, along with the already existing Vault Busters (not their actually name) that give Pre-War Tech, I think that is the crucial ones. (Oh wait... I think I need fusion cells as well... Dammit!)
However I have just noticed a bizarre text bug that I cannot find a reason or solution for.
Now with the split of Village and Vault buildings, I added the (V) before Vault buildings for some simple organisation. However it seems that the special Vault resource buildings, like the Gun Locker, do not have the (V) before their name in the game, despite them having it in the txt file... I no get it!!
Ok Electrical Goods Store is in for Fusion Cells, now I have to work out why I have a BUGUtil bug.....(fixed that, I had accidentally deleted some lines in a python file)
Also I like how the Vault Guys now have one guy with a garden creation kit, and the other has a pitch fork!
You can just imagine the talk between the other three...
"Seriously... why does he have a pitch fork? What is wrong with this guy.."
"Shh! Just leave him alone, he isn't doing any harm!"
"Why did we even bring Bert along? I mean all he ever did back at the Old Vault was walk around with that flipping Fork!"
"I swear if we get to the new Vault and he goes all psycho pitch fork killer on everyone I am gonna be so angry!"
I really want to try and build a story event to get into the next patch release (I still have not made a good enough leap forward for a new version release) then I think I will release a patch..
It is all fairly minor additions, but there are some significant gameplay and visual additions now.. It is going to be annoying bundling up everything into a patch, with all the new art files...
