ggalindo001
Prince
- Joined
- Jan 4, 2002
- Messages
- 345
I accidentally stumbled onto something, and am hoping I can actually make this a default or near default setting.
Normally, when the animated day/night cycle is running in game, the change in the "time" is rather slow and gradual. I was doing a test yesterday on benchmarking, and found something interesting. If you run the Graphics Benchmark (GS), the devs in this script have significantly sped up the animation.
If you load a saved game (and possibly start a new game, I haven't tested this) after running this benchmark, the day/night cycle runs at a similar fast speed. Actually playing the game this way is pretty interesting as the day/night cycle almost completes in each turn.
The big question is -- is there a setting that I can go into to actually adjust this day/night cycle speed. Ideally, I would like something in-between the default and what happens when it is sped up like this.
Normally, when the animated day/night cycle is running in game, the change in the "time" is rather slow and gradual. I was doing a test yesterday on benchmarking, and found something interesting. If you run the Graphics Benchmark (GS), the devs in this script have significantly sped up the animation.
If you load a saved game (and possibly start a new game, I haven't tested this) after running this benchmark, the day/night cycle runs at a similar fast speed. Actually playing the game this way is pretty interesting as the day/night cycle almost completes in each turn.
The big question is -- is there a setting that I can go into to actually adjust this day/night cycle speed. Ideally, I would like something in-between the default and what happens when it is sped up like this.