I know how to change the city working distance (the distance from a city I can place a pop in a certain tile) in VP by manually changing the values of some variables in some files.
I usually play with 4 tiles work distance, as I don't like to clutter my territory with many close together cities.
Would it be possible however to have the city working distance as a function of Era instead of it being constant throughout the game?
If we think about it, it makes some sense:
I usually play with 4 tiles work distance, as I don't like to clutter my territory with many close together cities.
Would it be possible however to have the city working distance as a function of Era instead of it being constant throughout the game?
If we think about it, it makes some sense:
- in the Ancient and Classical eras, the world is large and locomotion methods are crude, so cities can only effectively utilize the resources in their close vicinity (2 tiles)
- in the Medieval and Renaissance eras, the situation improves a bit and cities can effectively utilize the resources a bit further away (3 tiles)
- in the Industrial and Modern eras, due to the power of coal and petrol, cities can effectively utilize far away resources (4 tiles)
- finally, in the Atomic and Information eras, modern logistic and transportation networks can render even the furthest places from your territory easily accessible, and cities can effectively utilize the furthest away resources (5 tiles)