void_genesis
Prince
- Joined
- Apr 12, 2011
- Messages
- 429
Oops....just realised I posted this in the wrong thread....
I've been a bit slow to get started- I played to turn 70 but had my system crash and needed to reinstall. So feel free to disqualify me for replaying, but I don't think I'll be winning any awards.
I was curious to see how few cities I could get away with founding on my own, and how focused I could be on just getting capitals and leaving the rest to trade my surplus luxuries with.
I settled on the riverside hill to the NE of the start. Built scout/scout/worker/monument.
Researched pottery/writing/mining/masonry to get first few luxuries connected.
Got the great library then the hanging gardens. Filled out honour by barb clearing, made kathmandu and the southeast militaristic CS allies.
T90- Got settler from pyramids. Settled on the coast to the NW to get the natural wonder, marble, fish and lots of riversides.
Built up an army and went to stomp Egypt (a push over who had lost a couple of small cities to Japan, who had also been fighting the Iroquios, who in turn had been fighting Russia who had expanded east of the mountain range)
T119- Thebes falls, burnt Alexandria down.
T123- Denounce Iroquois, bribe Japan to war them, Russia joins soon after. Takes about ten turns to take their two biggest cities. Got the 20 minimum influence policy then Angkor Watt around now to ally/friend every city state. Also got Notre Dame for a big happy boost.
T144- Bismark declares war, sends a reasonable number of troops (most outdated) a few turns later. Rush buy a Treb and couple of camel archers to hold him off. Putting in Piety/Patronage policies with no real plan. Commerce seems a bit weak even for Arabia on a pangaea map. Porcelain tower is nearly done (another incentive to keep every civ alive for trading).
So I'm just about to pop into the renaissance with Cannons. Plan from here is to push west to stomp down Germany (but again see if I can get away with only taking the top two cities and leaving them crippled) and pushing north to a very rapidly expanding Persia (who lost a trash frontier city to Kathmandu around T100-quite funny). India's capital is already gone to Germany, so Rome, Russia and Japan should be easy for the clean up with artillery.
I think relying one one supercapital (now pop-17) for too long was a bit suboptimal, but not by a huge amount. Will start annexing the other capitals I have captured soon once they start building rubbish.
I've been a bit slow to get started- I played to turn 70 but had my system crash and needed to reinstall. So feel free to disqualify me for replaying, but I don't think I'll be winning any awards.
I was curious to see how few cities I could get away with founding on my own, and how focused I could be on just getting capitals and leaving the rest to trade my surplus luxuries with.
I settled on the riverside hill to the NE of the start. Built scout/scout/worker/monument.
Researched pottery/writing/mining/masonry to get first few luxuries connected.
Got the great library then the hanging gardens. Filled out honour by barb clearing, made kathmandu and the southeast militaristic CS allies.
T90- Got settler from pyramids. Settled on the coast to the NW to get the natural wonder, marble, fish and lots of riversides.
Built up an army and went to stomp Egypt (a push over who had lost a couple of small cities to Japan, who had also been fighting the Iroquios, who in turn had been fighting Russia who had expanded east of the mountain range)
T119- Thebes falls, burnt Alexandria down.
T123- Denounce Iroquois, bribe Japan to war them, Russia joins soon after. Takes about ten turns to take their two biggest cities. Got the 20 minimum influence policy then Angkor Watt around now to ally/friend every city state. Also got Notre Dame for a big happy boost.
T144- Bismark declares war, sends a reasonable number of troops (most outdated) a few turns later. Rush buy a Treb and couple of camel archers to hold him off. Putting in Piety/Patronage policies with no real plan. Commerce seems a bit weak even for Arabia on a pangaea map. Porcelain tower is nearly done (another incentive to keep every civ alive for trading).
So I'm just about to pop into the renaissance with Cannons. Plan from here is to push west to stomp down Germany (but again see if I can get away with only taking the top two cities and leaving them crippled) and pushing north to a very rapidly expanding Persia (who lost a trash frontier city to Kathmandu around T100-quite funny). India's capital is already gone to Germany, so Rome, Russia and Japan should be easy for the clean up with artillery.
I think relying one one supercapital (now pop-17) for too long was a bit suboptimal, but not by a huge amount. Will start annexing the other capitals I have captured soon once they start building rubbish.