Jabie
Wanted in Monte Carlo...
What features, if any, do you think should be incorperated into Orbis from other FfH mods.
Obviously FF is the grandaddy, so here's my take on their Civs. YMMV.
* Archos - Interesting Civ, clearly thought out.
* Jotnar - Another interesting Civ, balance issues still being squared out in FF at the mo.
* Dural - Nice idea, but doesn't feel like it has enough substance at present. Also Dural ~= Freemasons in FF, whereas Order of Arches = Freemasons in Orbis. It may be worth taking some of the ideas and applying to OoA though.
* Khadi - The redemption theme is nice, but it's probably better off as another Amurite leader than as a separate Civ.
* Austrin - Not different enough to set it apart from the other explorer nations. Possibly better off being combined with Lanun or Grigori (for the Swashbuckling / exploring side) or the Chislev (nature side)
* Chislev - Definite potential. Using the units / Buildings in Chiyu's Extra mod (which in turn are all draw from Civ4 / Col anyway) can fill out this "Native American" tribe.
Other mods with things to offer:
* More Events. (More diversity)
* Unofficial Erebus Map (With a little editting for the new Civs)
* There was a mod a while back which made Ancient Forest clearer to see. Probably worth a shot.
So what's your take?
Obviously FF is the grandaddy, so here's my take on their Civs. YMMV.
* Archos - Interesting Civ, clearly thought out.
* Jotnar - Another interesting Civ, balance issues still being squared out in FF at the mo.
* Dural - Nice idea, but doesn't feel like it has enough substance at present. Also Dural ~= Freemasons in FF, whereas Order of Arches = Freemasons in Orbis. It may be worth taking some of the ideas and applying to OoA though.
* Khadi - The redemption theme is nice, but it's probably better off as another Amurite leader than as a separate Civ.
* Austrin - Not different enough to set it apart from the other explorer nations. Possibly better off being combined with Lanun or Grigori (for the Swashbuckling / exploring side) or the Chislev (nature side)
* Chislev - Definite potential. Using the units / Buildings in Chiyu's Extra mod (which in turn are all draw from Civ4 / Col anyway) can fill out this "Native American" tribe.
Other mods with things to offer:
* More Events. (More diversity)
* Unofficial Erebus Map (With a little editting for the new Civs)
* There was a mod a while back which made Ancient Forest clearer to see. Probably worth a shot.
So what's your take?