FfH Acetum Cucumbis

How does this mod interact with FFH2? Can I have it and FFH2 vanilla on at the same time? Can I easily uninstall this mod? Do you know how it may interact w/ Tholal’s More Naval AI?
 
I think you asked this question before for FfH vinegar, and this mod (and most mods, actually) have the same deal, it uses the DLL from one of the naval AI versions as a base, but is otherwise a separate mod.
 
Ah, of course. Excuse me.
 
6 month update: (For the maybe 1c person interested):

I am still working on this mod, but very, very slowly. A combination of SDK snags, starting graduate school, and somewhat more mental difficulty in getting myself focused have slowed work on this mod way down. I am still planning to keep updating this as time goes on, though it may take awhile, and will probably be ore as a personal project that gets posted than something for other people, but hopefully I can rouse myself to put out updates more quickly in the future.
 
Yes, there is at least 1 person who looks for your updates. It has been a while since I have played your mod, but I enjoyed some of the changes and look forward to seeing what else you do with it.
 
Back
Top Bottom