Civ7 even beats that with 10 out of 10

It speaks volume that a poular mod like "Extended Policy Cards" (which shows the cards effects on yields) hasn't been considered as an UI standard for Civ7 (and again a mod made by
@leonardify emerged). It would have perfectly fit in the spirit of making big decisions instead of wasting clicks on trial and error. And that's just on example...don't get me started on stuff like the resource screen, which is just an utter pain to use without Resource Re-Sorts made by
@beezany