I don't have any patches installed yet, but I had a problem where Hyborem seemed to be lost.
I was playing on a pangea and I was mostly surrounded by mountains. After founding the Viel, Hyborem appeared with his army in the middle of my territory.
I began talking to him and I traded him my nearly complete worldmap right away...which I think caused the AI problems.
It was perhaps a 12 to 15 tile march to the east and a 6 or 7 tile march west to exit my territory, while the north and south were almost completely covered with mountains.
Hyborem himself didn't move more than 2 tiles for over 100 turns. He would get manes and send them out to explore, but he didn't move. He would have needed to move maybe 7 to 10 tiles to found a city in unclaimed territory.
Eventually, he found Arturus Thorne and declared war on him. The nearest city of Thorne's was about 20 tiles from where Hyborem was standing...but rather than walk over and destroy the small garrison of dwarven warriors he only sent manes for another 50 turns or so. The manes were utterly incapable of taking the city and thus Hyborem stood around for 150+ turns neither directly attacking nor founding a city.
Eventually, I used the worldbuilder to remove the dwarves from the city and the manes took it. Then Hyborem walked himself over to the city with his 2 settlers and the rest of his army.
There was plenty of space where Hyborm could have dropped a settler, even on his way to his newly aquired city, but he didn't...instead he brought both his settlers with him to his new city...and there they sat for dozens of turns since then. The settlers don't move dispite the fact that there is nothing stoping them from building a city within about 8 or 9 tiles of where hyborems only city is.
Perhaps it's a core game issue, or perhaps it's a weak AI settler routine, but for me Hyborem has seemed totally lost for over 200 turns.
And like I said, I think it may be related to my having given Hyborem a complete world map only a turn or 2 after he appeared.
I was playing on a pangea and I was mostly surrounded by mountains. After founding the Viel, Hyborem appeared with his army in the middle of my territory.
I began talking to him and I traded him my nearly complete worldmap right away...which I think caused the AI problems.
It was perhaps a 12 to 15 tile march to the east and a 6 or 7 tile march west to exit my territory, while the north and south were almost completely covered with mountains.
Hyborem himself didn't move more than 2 tiles for over 100 turns. He would get manes and send them out to explore, but he didn't move. He would have needed to move maybe 7 to 10 tiles to found a city in unclaimed territory.
Eventually, he found Arturus Thorne and declared war on him. The nearest city of Thorne's was about 20 tiles from where Hyborem was standing...but rather than walk over and destroy the small garrison of dwarven warriors he only sent manes for another 50 turns or so. The manes were utterly incapable of taking the city and thus Hyborem stood around for 150+ turns neither directly attacking nor founding a city.
Eventually, I used the worldbuilder to remove the dwarves from the city and the manes took it. Then Hyborem walked himself over to the city with his 2 settlers and the rest of his army.
There was plenty of space where Hyborm could have dropped a settler, even on his way to his newly aquired city, but he didn't...instead he brought both his settlers with him to his new city...and there they sat for dozens of turns since then. The settlers don't move dispite the fact that there is nothing stoping them from building a city within about 8 or 9 tiles of where hyborems only city is.
Perhaps it's a core game issue, or perhaps it's a weak AI settler routine, but for me Hyborem has seemed totally lost for over 200 turns.
And like I said, I think it may be related to my having given Hyborem a complete world map only a turn or 2 after he appeared.