FFH2 AoI Need Basic Help/Strat

Methos

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Using v.2.023

The Polycast got me curious, so I started up a game on Warlord to check it out. Began with Epona and left her home for a bit, as I wasn't sure what to do with her. Finally sent her out where she got toasted. So then I chose the war guy and sent him out to capture a barb city. Worked great! The problem was the barbs sent a stack of four units (warrior and three scouts) in to retake the city. Even with combat I, +% vs. melee, and the 25% fortify bonus, I lost him at unit #3. So, my question is, what do I do with the recruits? Am I supposed to send them out and if I do I take it they require an escort?

The biggest question I have is, is there a newbie thread or something that explains the basics of the mod. Something to give me a feel of what I'm supposed to do, or a simple strategy for each recruit. Nothing elaborate, just a little something to get started.
 
Hi Methos,
Did you see this: http://forums.civfanatics.com/forumdisplay.php?f=263 ?
For initial strategy, I'd say play to the strengths of you starting hero.
If you pick Belenus, build a handful of warriors and attack a couple cities asap.
If you pick Caerbulin, try to destroy as many frostling dens as possible.
If you pick Epon keep her in a city until she upgrades, and try to tech up quick and build a more powerful army before attacking.

And, archer's barrage ability is quite useful for fending off attacks.
 
It requires the technology Knowledge of the Ether. Heroes upgrade like normal units except that it doesn't cost gold (although I think it works like a spell, which is why the upgrade icon is present but grayed out most of the time. Still, the requirement is technological)

Epona isn't much of a fighter, but the city she is stationed in gains the Epona's hearth building, which significantly increases it research plus adds Children of Kyorlin GPP (she was one of his wives, after all). Once upgraded, she can cast fireball and be of some use on the battle field.
 
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