Finding a city

cesareDH

Chieftain
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Nov 21, 2005
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In older versions of CIV there was a way to find a specific city during the game. I can't find that feature in CIV IV or BTS. Is it there and I'm just missing it, or have they removed that feature?

When you're sitting on about a hundred cities and you need to find a specific city to perform some function, it's damn hard to find in all that mess.:confused:
 
If you're talking about one of your cities, open the first advisor (f1), find it in the list, and click on its name.
 
I'd sometimes really love a "drop and drag" box with city names in it. E.g. when you wake up all your tanks, and want half to go to an eastern port, and half to go to a western port.

In fact to be really lazy, I love a voice interface, so I could just say "go to Seaville" ;)
 
That works. Thank you.

f1 will take u "inside" the city, but it doesn't take u to the "outside" of a city. Perhaps I want to change the terrain or reorient a worker or just look at it. f1 doesnt help directly with that. Of course, I can look at the little map inside the city screen to decipher it's aproximate geopolitcal position inside the world, but that's just so clumsy.
 
They need to make it so when you hit F1 and go to the city screen, then select the city and double click or right click, it'll take you to the city's actual location on the map.
 
I think you did not try it. Clicking on the name will center the map on the city.

No sir, it doesn't work that way. I've tried centering the map over a location, then going to the F1 screen, selecting the city, clicking, double clicking, etc. and it doesn't move to the city's location. I wish it would.
 
Juju might be using the BUG mod. The Customizable Domestic Advisor which is part of BUG will center on the city when you click its name but the standard Firaxis Advisor does not.

Without BUG, you can hit the "+" key on the numberpad which will select the nearest city and then continue hitting "+" or "-" (also on the numberpad) to cycle through your cities until you get to the one you want.
 
BUG stands for BTS Unaltered Gameplay and it adds a bunch of useful interface enhancements without, uhhh, altering gameplay. I absolutely think you should get it, but as a member of the development team I'm kinda biased. ;) Check the links in my sig.
 
I'll ...and is it something I should get?

Yes you should. It adds a great deal of information that you don't have available in the default game, like how many turns there are before the unhappiness from a whip goes away in a city. It also puts alot of info that you do normally have available where it's much more convenient for you. For example you'll see all the civs' power ratings in the mainscreen scoreboard so you can see at a glance how well you're doing militarily, and whether you need to build more units.
 
No sir, it doesn't work that way. I've tried centering the map over a location, then going to the F1 screen, selecting the city, clicking, double clicking, etc. and it doesn't move to the city's location. I wish it would.
Sorry about that. Dresden is right. I am so used to BUG that I do not remember which part are from the game and which parts from the BUG :lol:
 
In older versions of CIV there was a way to find a specific city during the game. I can't find that feature in CIV IV or BTS. Is it there and I'm just missing it, or have they removed that feature?

When you're sitting on about a hundred cities and you need to find a specific city to perform some function, it's damn hard to find in all that mess.:confused:
For some obtuse reason the "Find City" (on the map) function was deleted from the game...:(
 
Well sorry for hijacking the thread but...

Well, sometimes that civilization I'm in war with propose one of their newly conquered city for me to stop waging war on them... I have then to search it on the map without any clue to where its whereabout (sp?) may happen to be. Can you provide any constructive help to lessen that tedious search?

Inquiringly,
Dragon.Jade :-)

P.S.: And I guess the reason to remove the "Find City" function has to do with the reason for the programmer to remove a newly conquered city on the map (as if changing of the owner of a city magically burns a hole in every map for everyone other civilizations on Earth...
 
They need to put the "Find City" back in the game.

Tho I may quit playing the game. Since I upgraded to 3.17 I can't get any money in the game so I immediately start losing workers. I've tried the 3.17 Trainer that's supposed to give you funds after every turn, but it doesn't work. At least with v3.13 I had a trainer that would allow me to be competitive at the highest level.
 
I believe what the OP was referrring to was the Civ II function wherein you could open a drop box that had the names of all the planet's cities (even the ones that had not been discovered yet). It was called "Where the heck is..." and then you clicked on the city name and it took you right there. If it was one you hadn't discovered yet it just took you to the fogged out part of the screen over the city.
 
BUG stands for BTS Unaltered Gameplay and it adds a bunch of useful interface enhancements without, uhhh, altering gameplay. I absolutely think you should get it, but as a member of the development team I'm kinda biased. ;) Check the links in my sig.

Just make sure you don't run both BUG and HoF at the same time. Unless you like -1 million GPT.

My message to Rolo after encountering this glitch:

"I might strike".
 
Since I upgraded to 3.17 I can't get any money in the game so I immediately start losing workers. I've tried the 3.17 Trainer that's supposed to give you funds after every turn, but it doesn't work. At least with v3.13 I had a trainer that would allow me to be competitive at the highest level.

I guess you're just going to have to learn how to play the game without cheating. And if you have to resort to a cheat to beat the higher levels, that's not being competitive. That's just giving yourself a huge advantage. If winning a game is that important to you, why not just play at Settler level all the time?
 
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