inthesomeday
Immortan
- Joined
- Dec 12, 2015
- Messages
- 2,798
SO YOU CALLED US BARBARIANS?!
Designs of civilizations that were namesakes of barb cities in Civ IV.
Too gimmicky?
Designs of civilizations that were namesakes of barb cities in Civ IV.
Too gimmicky?
Spoiler :
Scythian design
Scythia 
Gelonus
Targitaus
UA: Scythae Basilaei
Defeating barbarian units has a chance to create workers, doubled if in an encampment. Tributing
city states produces
golden age points. +1
for every active worker in the empire; +3 during
golden ages.
UU: Skuda
Replaces chariot archer.
Ranged strength counts for
tributing as well as
melee strength. Pillaging tiles takes no movement, provides double health, and causes global
unhappiness in enemy empires.
UB: Kurgan
Replaces shrine. Provides a burst of
golden age points any time a
great person is expended or a mounted unit dies. Provides +15
XP and the "Nomad" promotion* to units bought or built during
golden ages.
*
Kazakh design
The Kazakhs 
Almaty
Kasym
UA: The Great Jüz
Upon
capturing a city, gain
based on the number of
trade routes to or from the city. Cities gain
production and
faith for every
trade route passing through their borders that does not involve the city. Borders grow faster in largest cities.
UU: Dzhigit
Replaces Horseman. Capturing civilian units provides
experience, and each promotion contributes
local happiness to a city when garrisoned for every horse resource improved in the empire.
UI: Silk Road
Unlocked at currency. Can
connect cities and costs no
maintenance. Foreign missionaries yield
faith and foreign trade units yield
when ending a turn on a Silk Road. If a Silk Road connects to the borders of another civ, gain a copy of a random luxury in the empire.
Spoiler :



Targitaus
UA: Scythae Basilaei
Defeating barbarian units has a chance to create workers, doubled if in an encampment. Tributing




UU: Skuda
Replaces chariot archer.




UB: Kurgan
Replaces shrine. Provides a burst of




*
Spoiler :
This promotion grants units +1 movement after razing a tile, meaning pillaging costs negative one movement point. It also provides +1 food to camps and pastures the unit is stationed on.
Kazakh design
Spoiler :



Kasym
UA: The Great Jüz
Upon






UU: Dzhigit
Replaces Horseman. Capturing civilian units provides


UI: Silk Road
Unlocked at currency. Can



