The_Architect said:Hey, better to have civil war and get a smaller portion then mismanaging a large nation and basically screwing everything up. Ofcourse, you won't expect a civil war in a country like USA China, India, even though these are large.
The events leading upto a civil war are:
1. Widespread discontent. This means a lot and lot of unhappiness and very little culture.
2. More than one prominent religion in the nation.
3. Slaves can break up to form a country of their own.
This adds to the gameplay and makes it more realisitc.
Let's see... we know that missionaries can be sent to convert other cities... so all I have to do is build up my religion, and convert the AI, and watch them revolt. Devide and conquer.
I think this is the reason we only saw it in Civ2. I remember reading an article way back on Apolyton (or when it was The Ultimate Civ2 Site) about how to beat a run-away AI on deity. Just capture its' capital, then it'll split and be at war with a new civ. Attack the new capital, and it'll split again. You'd instantly have a new ally, since both would be at war with the same civ. It just made SP too easy.