Got your attention, didn't it?! ;p
I'm truly fed up! I thought when Firaxis said they made this game better for the 'less warmongering' bunch of us, that it didn't mean it would make it worse for the existing warmongering bunch of us!
Let's face it, it's totally unrealistic to keep another civ's cities on another continent... That is, unless you want NO production whatsoever. Even as a democracy, I had a ONE shield production continent. Every city, one shield. It didn't matter how many improvements I made in that city. In the 1.07 version, I used dozens of workers to plant/clear forests to build up one city... Just so I could improve the shield production and so move my palace there.
A good strategy no? Actually NO, it isn't... Because it doesn't work. (Certainly not anymore in the 1.16f version where workers may only clear a forest once to reap the 10-shield bonus).
So HOW, Firaxis, may we have productive cities in other continents with >1 shield bonus? Courthouses, police stations, you name it, I've tried it. Still only one shield. They said the 1.16f version would improve the corruption situation. Quite frankly, it hasn't.
So, the only productive way of conquering another civ far away from your own is RAZE the whole thing.
It's so frustrating. In fact, it's downright SILLY.
Silly Firaxis.
ApolloE
I'm truly fed up! I thought when Firaxis said they made this game better for the 'less warmongering' bunch of us, that it didn't mean it would make it worse for the existing warmongering bunch of us!
Let's face it, it's totally unrealistic to keep another civ's cities on another continent... That is, unless you want NO production whatsoever. Even as a democracy, I had a ONE shield production continent. Every city, one shield. It didn't matter how many improvements I made in that city. In the 1.07 version, I used dozens of workers to plant/clear forests to build up one city... Just so I could improve the shield production and so move my palace there.
A good strategy no? Actually NO, it isn't... Because it doesn't work. (Certainly not anymore in the 1.16f version where workers may only clear a forest once to reap the 10-shield bonus).
So HOW, Firaxis, may we have productive cities in other continents with >1 shield bonus? Courthouses, police stations, you name it, I've tried it. Still only one shield. They said the 1.16f version would improve the corruption situation. Quite frankly, it hasn't.
So, the only productive way of conquering another civ far away from your own is RAZE the whole thing.
It's so frustrating. In fact, it's downright SILLY.
Silly Firaxis.
ApolloE