KrikkitTwo
Immortal
- Joined
- Apr 3, 2004
- Messages
- 12,418
Personally, I think the whole discussion about whether it's an exploit or not is irrelevant (although the discussion about what actually makes an exploit and what doesn't is indeed interesting from a theoretical point of view, I think that should be decoupled from this thread). I think what we should discuss is what we think would make the best game - and neither what game the developers intended, nor whether the current game matches the developers' intentions (or is a result of oversights).
I agree. The part that feels the worst is the War-Peace-War.
It means that the only penalty is an abstract "warmonger" point.
I think the game would overall be better if war meant.. War that took some effort to stop or suffer through.
so anything that made peace with a city state harder would help (10 turns, cost gold, etc.)