First American Regent rises to power

Looking good. It'll be interesting to see how the war with Japan turns out... You ARE more advanced than they, but with all those extra manpower-producing cities in Japan, ya never know.
 
gunsnroses; yes I'll continue the story, it's just not so much play time available now during Easter! :)
 
Happy Easter to you too :)

PART SEVEN - The French success story

1670 AD - Japanese counterattack
Japan sends ten Cavalries into our territory. Five of them are killed, and only one American casualty. We don't dare to attack the stack of five Cavarly, as they are lurking in the mountains, giving them excellent defense capabilities.
IBT Babylon declares war on us! They immediately capture Chicago, our gem city, who only had a Rifleman and Warrior guarding it. They also attack Dallas, who barely manages to defend itself, with only 1 Cavalry remaining.

1675 AD - Dallas captured by Babylon
Hordes of Babylonian Cavalry captures Dallas. However, their movement of defensive units isn't progressing quickly enough, so we manage to take the city back with our excellent Cavalry units.

1690 AD - Battle of Dallas
The Babylonians captures Dallas again, wiping out our 2 Riflemen units. They only move in a couple of Cavalry units for defense - which turns out to be an easy target for my Veteran and Elite Cavalry units. We re-capture the city (again).
Portland - on the Japanese island - was captured by Japan. Almost all American cities breaks out in disorder.

1700 AD - Saltpeter
In 1700 AD, our trade route with the Iroquios is cancelled by Hiawatha. He doesn't feel the deal is fair; him supplying us with fine Saltpeter, and only getting 20 gold per turn back. We can't afford a new deal, so we can't build any more Cavalry units for now. All of a sudden peace is imperative, as we only have 4 Cavalry left in the field!

1705 AD - Las Vegas captured
Babylon lands 3 Cavalry near Las Vegas, on the Russian island. The two Riflemen units defending the city is quickly overmanned, and the Babylonians capture the city.
Meanwhile, a Leader is produced as our Cavalry kills a Japanese Cavalry near Dallas.

1715 AD - Peace, at last!
Babylon wants Buffalo for peace. I offer them Pittsburgh (on the Russian island) instead, and luckily Hammurabi accepts. Those island cities ain't too valuable to us after all - there's a lot of corruption and waste going on there.
France offers Furs for Dyes, we humbly accept as we need luxuries to keep our people happy in war times.
The first American Army, consisting of the finest American Cavalry units, is built by our Great Leader in Dallas.

1740 AD - Peace with Japan
We offered the Japanese Albuquerque, the southern city on the Japanese island, in exchange for peace. The city wasn't valuable to us anyway.
I finally noticed that Russia had Coal for sale, but we couldn't afford it at present. We cut back the science spending 10% to increase our income. We now needed Coal, Iron and Saltpeter - which was definitely going to cost us!

1780 AD - Trade
Catherine of Russia sells us Coal and Iron for our World Map, 1848 gold (!) and 76 gold per turn. Finally we can build Railroads and Factories!
Almost all cities are set to build Factories, and our Workers starts building a Railroad network between our cities. 6 years later all American cities are connected to the international rail network.

1808 AD
France sold us Rubber for 26 gold per turn. All American Riflemen units were upgraded to Infantry for a total of 540 gold.
Japan and France signs a Mutual Protection Pact.
Washington completes the Heroic Epic!

1818 AD - Iron
Our geologists had discovered a new source of Iron, deep underneath the hills close to Cincinnati. We cancel our Iron-import from Russia.
St. Petersburg completes SETI Program, meaning that we're way behind in the technology race!

1818ad.jpg




1824 AD - Planet Earth goes nuclear
In 1824, the Russian city of Smolensk completes the Manhattan Project! This means that they have awesome weaponry, and we better keep the peace between our two nations - or we'd get wiped out for sure.
Meanwhile, Moscow completes the United Nations and Washington builds the Intelligence Agency.
Pollution is an enormous problem on our planet, and Global Warming is drying up the terrain every year! Forests are disappearing, deserts appearing - it's a sad fact of the human Industrialization.

1854 AD - Aggressive neighbours
Babylon declares war on Iroquois and Russians. This is good news for the American military, who is planning our next attack on Babylon. All landmass is used up, so we need to steal some Babylonian territory in order to keep up with the other nations!
2 years later Japan signs a Mutual Protection Part with France, and both nations goes to war with Russia and Iroquois.is

1866 AD - Alpha Centauri
The year 1866 will be remembered as the day when French astronauts set foot on the Moon. An enormous spaceship had finally reached its destination!
My advisors told me that we had suffered a terrible defeat, and that I would be remembered as 'Lincoln the Terrible'. Oh well..

GAME OVER :(
 
Woah that was ... sudden. Too bad, it started out as a good story! Is there a moral here us readers can learn from? My $.02 is that your main problem was a lack of focus and planning. You never stated what kind of win you were going for at any point (that I remember) or what objectives you had. You seemed at the mercy of the AI. They attacked you whenever they wanted and you were left hoping for peace deals.

A lot of it seemed to stem from your lack of resources, and maybe that's why you tried to spread so far around at the beginning? But seems to me it's better to build a stronger core, then make a plan to take the resources you need on your terms. The 24-turn march to build the gem city at the beginning is an example. You could have built several more cities expanding down the continent in that time, then built from those and attacked to take the gems when needed.

The other continent was untouched the whole game? You didn't give any reports of your diplomacy efforts -- were you trying to get some lazy wars going where they fought each other to slow each other down? Not that I fare much better when I play, I've just been reading the other stories here and the best results seem to be from the players that take control. Even if their first plan goes badly, they can modify it to some success -- but the key is to keep planning with a connection to the overall victory objective of whatever you decide.. Your thoughts would be appreciated so I can learn from it...
 
in your defence, you could have used cannons to minimize the losses. maybe you didn't had too many saltpeter but cannons could have been very usefull! i didn't believe in them till i read some stories around this forum and decided to try them. they 're great in defeating large stacks of units and minimizing your losses!
But too bad the story ended and you lost :(
 
I know this is not entirely apprpriate for this thread but how did you get the 3d graphics like that? My graphics don't look half as nice...
 
After the game ended, I loaded up the second last autosave with a savegame editor, and turned off all victory types except Conquest and Domination - as I felt it was too early to end the game.
On the mandatory retirement date in 2050, the Japanese had 1 city left on the Japanese island, and the Babylonians had 1 city on their island. I had taken over the entire continent, and left them with 1 city each as I felt sorry for them :p
The Russians had wiped out the Germans, and the French and English alliance had proven fatal for the Iroquois, who were also wiped off the face of the Earth.
The nations remaining at year 2050 was America, Russia, France, England, Japan (1 city) and Babylon (1 city). I came third, behind France and Russia.

ZubieMaster, after reading your reply I've evaluated my game, read through the whole story over again, and here's my conclusion:

First of all, I'm a builder. I try to stay away from wars until I have Cavalry as attack units, and Infantry for defense. Because of this, I bribe my neighbours (to keep them happy) and concentrate on city improvements rather than military.
Normally, this works good on lower difficulty levels, but now that I've hit Regent, I need new tactics - and especially more military.

Reasons to why I lost the game:

Start position
What seemed like a perfect starting position, didn't turn out so well in the end. Starting on a peninsula, where almost half of your city squares are water, is very bad for a Builder player like myself. Less land leads to less shield production, which in turn leads to less units, city improvements, wonders etc. I got beaten to many wonders because of this.

Bad planning
I normally don't plan how to win the game - it normally comes to me around 1000 AD how I can win. I like to stay peaceful and expand - then attack once I get a huge military, often in the Industrial Age.
I've realized that planning is vital when increasing the difficulty levels!

Resources
I had very few resources - both luxury and strategic - on my soil, so I 'wasted' a lot of time sending Settlers by foot and on ships, far away from my main core of cities. This time could've been used to expand my main empire instead, to snatch more landmass from the Babylonians and Japanese. I've learned that it's a complete waste of time loading up Galleys with Settlers, unless you HAVE TO, for example when stranded on an island or have been built in by rival civilizations.

Mercy
I always have too much respect for my neighbours, which turned out to be a big mistake when playing as Regent. I feel pity for them, which is stupid since after all, it's only a game.
In my next game I'll (try to) be a mean, ruthless leader instead of the merciful and nice one I was this time!

Anyway, expect a new story soon, there's no way the world can go on without Lincoln having his revenge! ;)

I'll hopefully start already today or tomorrow, after reading a couple of articles in the War Academy.


Originally posted by happy612
I know this is not entirely apprpriate for this thread but how did you get the 3d graphics like that? My graphics don't look half as nice...

I downloaded a modification pack called Snoopy's Terrain Graphics (or something similar). The graphic pack is easy to install, and can be found here (Vanilla Civ3 and PTW) or here (for Conquests).
 
a finnaly! I couldn't find the snoopy thing work in my c3c (its included in conquest but only for PTW)! Now i can play it again :D
 
Originally posted by Berrern
Anyway, expect a new story soon, there's no way the world can go on without Lincoln having his revenge! ;)

I'll hopefully start already today or tomorrow, after reading a couple of articles in the War Academy.

Yes! I look forward to reading it!
 
I can't wait to see your revenge!

One other possible mistake you made (not intended to sound mean) is that you really didn't expand very fast. Even after your 24 turn Gems foray, you had only founded one city back home. Next time, so that your revenge can be as sweet as possible, I would try to expand a little faster if I were you. I'm rooting for you :)!
 
Don't worry about sounding mean - I need all the tips I can get :)

When the 24-turn Gem city was founded, I had 5 cities back home by the way - but I did expand too slowly, and sending Settlers with ships was a bad mistake I'll never do again, unless I have to!

Thanks for all the interest in my story - it inspires me to make the next one better! And I'll make sure to include more stuff about diplomacy in the next story :)
 
Another thing, you were pretty much guarnteed those lands to the north of Washington, so next time, you migh want to go south, and get some more of the up-for-grabs lands first, as you'll bemore likely to get them :).
 
Yeah, good point!

The reason I settled up there first, was the Cattle, Whales and other Bonus Resources, which would come in handy for Settler Factories. Perhaps a wrong priority, maybe I should've only built 1 city up there, then expanded southwards.
 
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