Probably the best phrase I've ever read in these forums. Should only add that Firaxis' marketing made me think that car had five wheels. And that it also could fly like an helicopter. Heck, even GameSpot corroborated with those lies (9.0 review? They played it like what, 15 minutes?).
Well, thanks. I never question the people that express that sentiment in their posts because I don't want to be a downer, but every time I read something like that ("it may suck right now but I have faith it'll be a great game someday!") I just don't get it. Maybe it's just cheery optimism; their own attempt to make the best out of a bad situation. I'm obviously more skeptical than most, and whether Civ5 is great "someday" or not, the problem for me is that I already bought it, it's lousy right now.
I guess most Civ fans don't mind buying a car with three wheels, as most everyone seems really excited about that potential for the fourth. Obviously it was my own fault for having the wrong expectations, and I need to learn to think about it differently as it's a new direction in car design.
Anyway, RE: the thread topic - I don't think it's so silly to draw some conclusions after a single game. Why not draw conclusions? Does it somehow get better later if you try not to think about whether you enjoyed that playthrough or not? I played two or three games before my initial trepidation set in, and then two more basically confirmed my fears that I was indeed getting bored after scarcely two weeks. Reading a lot of the posts here (including Sullla's great RB3 succession game) helped me clarify what I was missing. I did go back and start another game with my brother, but we never got around to finishing it... every time we've both been online to do some multiplayer gaming, we end up choosing to play something else. We haven't even really acknowledged it directly, but I think we're both just too bored to continue it.