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[NFP] First game with Gran Colombia

Discussion in 'Civ6 - General Discussions' started by vanDietsland, May 23, 2020 at 5:23 AM.

  1. vanDietsland

    vanDietsland Chieftain

    Joined:
    Jun 29, 2011
    Messages:
    32
    Man his abilities are strong haha can they be tuned down a bit? I mean that +1 movement and the stacking with the Comandante general was a lot of fun but wow! I won a religious victory out of all of it. The missionaries were flying around the map and the apostles getting a promotion and then converting or attacking is insane
     
  2. Victoria

    Victoria Regina Supporter

    Joined:
    Apr 11, 2011
    Messages:
    10,840
    Yet to play a sea game with them but a early builder at sea goes as fast as a galley without the great lighthouse. You have an RNDY +1 without having to use the RNDY giving a big advantage navally. The fact the general abilities say any units infers that you can give a Navy unit those benefits.
     
  3. vanDietsland

    vanDietsland Chieftain

    Joined:
    Jun 29, 2011
    Messages:
    32
    That's good yeah

    Maybe change it first to land units and units on land but then still its crazy strong
     
  4. Tech Osen

    Tech Osen Emperor

    Joined:
    Nov 13, 2016
    Messages:
    1,561
    I didn't read the info on the hacienda properly so I screwed over my food production for a while. Funny thing is that in both my Maya game as the Columbia game I was sorely lacking plantations. None at all for the Maya core cities and only desert bound incense for Columbia, and can't build hacienda on desert.
     

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