ViterboKnight
King
- Joined
- Feb 6, 2006
- Messages
- 796
I've read some threads and articles, like "Combat Explained"; besides, some people have done some statistics about the advantage of giving first strikes to units.
The result is that the benefit your unit receives is quite small, and the greatest advantage is when your unit is already stronger than your enemy; in that case, your unit just remains less damaged, but still winning the battle.
IMO, first strikes are underpowered.
They should not only advantage a unit which is stronger than his enemy, but give a relevant bonus also to the weakest units. It should become a different way of fightintg: someone fights using only strength, someone else uses first strikes instead. Two ways of fighting, to contrast in different ways.
Here are some suggestions to give more relevance to first strikes:
- first strikes always hit (maybe, too overpowering)
- higher chance to hit with first strikes
- same chance to hit, but higher damage
- same chance and damage, but the strength of the opponent is computed AFTER the first strikes (thus reducing his power during the battle)
The result is that the benefit your unit receives is quite small, and the greatest advantage is when your unit is already stronger than your enemy; in that case, your unit just remains less damaged, but still winning the battle.
IMO, first strikes are underpowered.
They should not only advantage a unit which is stronger than his enemy, but give a relevant bonus also to the weakest units. It should become a different way of fightintg: someone fights using only strength, someone else uses first strikes instead. Two ways of fighting, to contrast in different ways.
Here are some suggestions to give more relevance to first strikes:
- first strikes always hit (maybe, too overpowering)
- higher chance to hit with first strikes
- same chance to hit, but higher damage
- same chance and damage, but the strength of the opponent is computed AFTER the first strikes (thus reducing his power during the battle)