If you can build Work Boats then you have Fishing. One possibility is the tile you are trying to work is already in use by some other city.
No, the tile isn;t being used by another civ...it is early in the game and the tile is right next to my city (I have tried different tiles in different cities also and it wont let me move a worker into a sea tile anywhere.). Hummmmm???? Now i'm totally baffled![]()
Thanx for clearing that up for me. I've been playing the game like they were necessary.Lighthouse adds an extra food, but isn't necessary to work water tiles
No need to move a worker there. Just go into the city screen and click on the tile. If you have the appropiate technology and the tile is in your cultural big fat cross then you can work it. Happy game playing.![]()
Work boats will also give you whaling ships once you've researched optics and off-shore oil platforms once you research some other tech that I can't find in the Civ IV handbook.
This is why probably the reason I had come to think lighthouses were necessary to work water tiles. When I saw the question I jut thought how I always want to build them soon. Lately I've been noticing how, after I build them, sometimes it seems like a struggle to get/keep land tiles worked on. I like coastal cities to have a hill or two but the two food a sea tile provides isn't enough to work that hill. That coastal city needs to have some farmable tiles or preferably some special food recourses in its radius.I'd suggest not using sea tiles until you have Lighthouses up. Otherwise, they're a drag on city growth.
Since each population point requires two food (the bread icon), working a sea tile without a resource or a Lighthouse only brings in 1 food to that citizen; thus, another food is taken from another worked tile, reducing growth. When you're playing a Financial leader, it's not as bad, since you're netting an extra commerce, which is usually huge in the early game, but still ill-advised.
My two cents.