Hello, I'm new to these forums (well, been lurking for a while), have been playing since I guess just over a year ago (on civ4). I've been playing civ5 religiously the past week and although I love the game, I have run into a number of glitches, bugs, oversights, exploitable things, etc. Most of them I can deal with by either making conscious effort not to abuse things to keep the game fun, or in the case of most graphic glitches and many other problems, by restarting the program. The following is a bug that I had encountered one time before today, around last thursday / friday, and since I have played many games since without encountering it again I figured it had been fixed in one of the patches. However, this problem cropped up again on my most recent game, and unfortunately it is endangering my current save which I have put a fair amount of effort into, and if this problem were to keep occuring, I doubt I'd play much longer as having to abandon save files halfway through a game randomly is very discouraging.
Aaaanyway, basically the problem I am having is that, occasionally (so far, two games started out of about 8 for me) I encounter a problem where my save files begin to grow massively in size (kb) compared to other games on almost identical game conditions. This wouldn't be a problem, except that the primary symptom of this is that the game freezes for between 15 seconds and ten minutes (only had it freeze for 10 minutes once, usually around 1-2 minutes) whenever I try to load or save. This is extremely annoying, especially since I like to have autosaves around. I guess an obvious solution would be just to not save and turn off autosave, but I like to experiment with different things and besides, there's obviously a bigger problem going on here and I don't want to get right to the end of the game only to find something crazy has glitched out.
I've been playing on all 'small' games with 5 AIs and 12 city states in my games, I have save files from various points in 5 other games (that didn't glitch). The savegames that haven't glitched range in size from 456kb to just over 1000kb for saves near the end of large games. The first game I had where the glitch occured, I was playing as Siam on a pangaea, I got to late medieval period before getting fed up with the ridiculous wait times, and when I checked on the save files, the earliest saves were around 2000kb, and the biggest one was approaching 20,000kb (yes, really). After wracking my brain trying to figure out what was going on, I tried all the usual suspect solutions; I restarted the program, my computer, tried loading an earlier save, and every combination of the above, without getting anywhere. I finally decided to try starting a new game, and everything was fine again. I deleted all the problem save files and figured it was a one off occurence. Unfortunately, my latest game fell victim to the same thing. I started as Iroquois on a Pangaea map (I don't know if it's related or a coincidence, but it's worth mentioning), and about 100~ turns in I started noticing slow 'next turn's. By early medieval it was bad enough that I knew that this glitch was happening again, and surely enough, the save files for this game are massive compared to all others in the folder, ranging between 1200 and 4377kb.
Has anyone encountered anything like this? Anyone have any ideas on how to fix it?
Thanks in advance for any responses.