[FIXED] Polynesia DLC scenario crashes

Then, as a supplemental "asset" to diagnose the exact cause, makes sense.
Ever heard any feedback proving they're detecting anything yet?
From us all - over the last few months - through proper channels - here - and abroad - at 2k - or otherwise?

Greg had *ONE* eMail from me. No answer. Total silence.

We're either being ignored or are sending files in the void of their desktop bins - unless Huge map crashing gets fixed with locally reproducable games that finish as a win or a loss every single time i setup a session.
I want proof - not guesses.

PS; Who's the web sysop for CFC? Can we contact them? Still no attachments and Zip recognized to our threads? You're a moderator here, you should know, right?
 
Then, as a supplemental "asset" to diagnose the exact cause, makes sense.
Ever heard any feedback proving they're detecting anything yet?
From us all - over the last few months - through proper channels - here - and abroad - at 2k - or otherwise?

Greg had *ONE* eMail from me. No answer. Total silence.

Meh, i'm also not satisfied with the lack of any type of feedback...you can't even tell from the patch notes if someone has looked into here, and some of the long running bugs make it appear unprobable.
But today one of the devs has already posted here, asking for a savegame and asking what happens in a special situation, so there is something going on. Please trust them. We can't do anything else.

PS; Who's the web sysop for CFC? Can we contact them? Still no attachments and Zip recognized to our threads? You're a moderator here, you should know, right?

We are aware of the problem, and the admins have already looked into the problem, but the cause is not clear yet. Probably borked user rights on the linux system after the recent server break down, but no one knows exactly at the moment. Please stay patient, it will get fixed.
 
I sent in a save before this patch that had a reproducible crash on the same turn. They confirmed receipt and it was fixed in the latest patch. That's proof enough for me.

About the bug list... the very same issue that I sent in, and is now fixed, is likely reported no less than 6-9 times in the sticky bug list thread. That list hasn't been updated in months.
Further, different people work on different areas of the game. If the bug list was sorted by category (UI, crash, civilopedia, multiplayer, gameplay, etc) it would save a ton of time for whoever ends up looking at it.
 
About the bug list... the very same issue that I sent in, and is now fixed, is likely reported no less than 6-9 times in the sticky bug list thread. That list hasn't been updated in months.

2 months, but yes, right. The main problem is, that no one has the time to confirm if or if not something has been fixed, and that the patch logs don't tell us anything (and if they do it might be wrong).

Further, different people work on different areas of the game. If the bug list was sorted by category (UI, crash, civilopedia, multiplayer, gameplay, etc) it would save a ton of time for whoever ends up looking at it.

:think: worth thinking about.
 
Were any of you building a Moai statue on the edge of the map? We've discovered a bug that can manifest itself if a statue is build along the map edge (by either the human or AI).

Thanks!
 
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