[BNW] Fixing an image issue.

Blazikenpwnsyou

Chieftain
Joined
May 29, 2016
Messages
36
Location
Bloomington, IL
I'm working on a mod since a few years ago, and I'm trying to find out on what's causing it to fail loading the images.

Zip file is in the attachment for those that can help with the solution.
 

Attachments

  • Forbidden Siren Mana Religion (v 1).zip
    33.9 KB · Views: 121
Neither your ggxml fie nor your dds files are set as "Import Into VFS" = true. See the Roman Imperial Cult mod as an example:
Code:
  <Files>
    <File md5="E51854ADA758EB30F4F64BD020440996" import="0">roman.xml</File>
    <File md5="AFD4CCE8DB3AEA339C4BB1A567473B03" import="1">roman128.dds</File>
    <File md5="49B719D228B6D3290DEFDCCF8614A558" import="1">roman24.dds</File>
    <File md5="103F660A315951A83F2DBD34534A12D9" import="1">roman32.dds</File>
    <File md5="07AC302C660E61955510371D899B0770" import="1">roman48.dds</File>
    <File md5="9D6C95DD616605E01D65B09D183B61AD" import="1">roman64.dds</File>
    <File md5="53B2303B3FF737C2C2E92747DE07120C" import="1">roman80.dds</File>
    <File md5="1FD06E14222268A86129DCEC267D1A31" import="1">romanicon.dds</File>
    <File md5="393F568E4B50F650492BEC5DC5D4C7F9" import="1">romanicon.ggxml</File>
  </Files>
  <Actions>
    <OnModActivated>
      <UpdateDatabase>roman.xml</UpdateDatabase>
    </OnModActivated>
  </Actions>
Also refer to William Howard's tutorial on what modbuddy settings are required for which types of files: whoward69's what ModBuddy setting for what file types tutorial


Nor does your ggxml file contents look proper, when compared to the Roman Imperial Cult mod's ggxml file:
Code:
<?xml version="1.0" encoding="UTF-8" ?>
<glyphgen>
    <textures width="22" height="22">
        <texture name="" src="romanicon.dds" allowcolor="1" alloweffects="1" inuse="1" />
    </textures>
    <styles count="1">
        <style name="">
            <layers count="1">
                <layer tex="" />
            </layers>
        </style>
    </styles>
    <glyphs fudgeadv="0" ascadj="-6" spacing="0" count="1" height="0" ascent="0" descent="0">
        <glyph ch="1" u="0" v="0" width="22" height="22" a="0" b="22" c="0" originx="0" originy="22" />
    </glyphs>
    <imports />
    <toolonly>
        <metainfo pt="0.000000" width="256" height="256" alphabias="64" maxsize="256" bestfit="0" pow2="1" freetype="2" fontsrc="" />
        <glyphsets>
            <set name="GlyphSetAscii" />
        </glyphsets>
    </toolonly>
</glyphgen>
 
Be fair, again, its been a few years since I did a mod, but then again, my brain does need to look into that. That, and I was using another mod, the Arceus Religion mod, as a template.
 
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