religion

  1. F

    How we can make an event when a City adopts a Religion via the DLL?

    Hi everyone, good day or night to all! I'm here today to ask you if is possible to make a event via the DLL that fires when a City adopts a Religion by any traditional method (natural pressure spread, by Missionaries, etc), but not when their Followers count change, only when a City adopt thar...
  2. A

    Creating custom religious icons?

    I would like to create a mod similar to "Leugi's Fruit and Plant Religion Symbols" This entails : just adding a bunch of religious icons to choose from, without any belief or rule change. I do not need the AI to pick those religion icons either. I tried looking for a tutorial about this, but i...
  3. amateurgamer88

    AG Passive Belief Mod for AGYRM v0.2

    The mod revolves around passive spreading. In addition, the mod will build upon the use of Faith while making changes to existing beliefs and adding new beliefs.
  4. T

    [BNW] Adding global yields with Lua scripts?

    Hello, I am relatively new to Civ V modding and the Lua programming language, but I am familiar with XML and coding in other languages. For a mod I am making I am adding a Founder Belief that gives science per some number of followers of your religion, but only in your own cities not counting...
  5. D

    Crash when founding religion

    Hi, I'm new here, so I apologize in advance for violating conventions that exist around here. Problem: Any time I try to found a religion, the game crashes. The religion dialog opens, and the game window just disappears. A few times, I was able to click a religion icon before that happened...
  6. K

    Religion rework

    I'm getting my feet wet modding and my idea is pretty ambitious but I'm pretty determined to see it through. I am not fond of the way religion doesn't really change past the middle ages, and I'm trying to make another tech tree out of the beliefs, more great people (you have to have earned one...
  7. DrCron

    Late game faith? (Indian ED)

    Hi everyone, I picked India in the contemporary era in my last game, and I fail to see the point to their ED (Ashram). It gives a ridiculous amount of faith per turn (way more than influence, even though influence is suppossed to be their culture focus) but I have no idea what benefit do I get...
  8. Old World Fanatic

    What kind of strategy guide would you like to see?

    I'd like your input. I love this game and I love exploring strategic options. I'm going to write or record a couple of strategy guides. Usually I just make whatever pops into my mind, but I thought I'd ask the community what kind of strategy guide you would like to see. Here's the strategy...
  9. Boa's Mod Productions

    Civilization VI - Religious Champions (Suggested Religion Gameplay Rework) (Future Mod?)

    So it's been a while since my last thread on unique religious gameplay (Late-Game Religion), and I had always thought about, and couldn't make up my mind on how civs that adopt another civs' religion can contribute to that religion and benefit from it. After all in real history for example...
  10. Zulugwa

    BBATAI and religion

    I merged Better BAT AI v 2.1 + For the Civilization mod which replaces civs and religions. Gameplay is unaltered, it just looks like Warcraft. For vanilla game, mod works well >> correct pictures of religions in Civilopedia, religion screen in the game. With BBATAI mod, in...
  11. L

    Need Help with Civ specific religious beliefs

    I'm having trouble creating Follower and Founder beliefs that only specific civs can get. Pantheons seem to use this code just fine, but the other Belief types do not. This works. INSERT INTO Beliefs (Type, Description, ShortDescription, Pantheon, CivilizationType)...
  12. pineappledan

    Passive vs. Active Spread

    @Stalker0 and I are at loggerheads over India's inability to convert its own cities in the current version. The central issue at hand is that I think this is a general problem with how passive spread has been decreased over many consecutive patches and reworks, such that no civilization can...
  13. K

    [NFP] Civiliazation VI Religious Leader update

    So yesterday I was playing civ 6 with some friends and one of them conquered a ai neighbour and took all their cities. My friend had no religion but the conquered ai did and he asked if he could claim the religion, obviously the answer was no, but I thought about it a bit and came up with a few...
  14. Lukasdb

    [Vanilla] Track Religion?

    Hi people! It there any way to track civ religion? I want to make a mod where civ is able to deploy enemy civ UU when it's religion is the same as enemy civ. I was thinking of dynamically adding Civ traits depending on religion status. If you know this is definiately not gonna work please let...
  15. Trashperson

    Religion Expanded, Shrunk 1.0

    I personally am a very vanilla-focused player, and only occasionally use mods that add content to the game. However, after playing around with p0khiel's Religion Expanded, I found myself enamored with the religion number slider, and could not bear to live without it. So I gutted the original mod...
  16. Navelgazer

    What Do We Think of Religion in Civ VI?

    What works for you about the Religion Game in Civ VI (or in previous iterations of Civ)? What doesn’t? Looking into the (possibly distant) future for Civ7, what would an ideal Religion game look like to you? As somebody who prefers faith-based games of Civ, I’ve been thinking over this quite a...
  17. Boa's Mod Productions

    [NFP] Civilization VI - Late-Game Religion Suggestions (Future Mod?)

    So as many of you have noticed, there's a lot of action towards Religion in the early game, but from the Renaissance era to the late game onward, it gets pretty bland and repetitive. The Government building for religion (Grand Master's Chapel) is literally a Tier 2 Building, unlike the...
  18. Duke William of Normandy

    [GS] A Rework of Religion.

    Religion in Civ 6, to me, is too simple. You just establish a religion and fight with other Civilizations to gain religious dominance. That's lame. I want the ability to have events that have random citizens in your empire start thinking heretical thoughts, and, eventually, create their own...
  19. King Phaedron

    Final Religious Great Persons they are waiting for

    All of the Major World Religions are waiting for.... Someone. Perhaps adding that Someone to the game would complete the experience. A list of Great Persons and Religions (In order of preference) who may recruit them. Some Religions are capable of recruiting a second (if they pass on the first...
  20. King Phaedron

    How the AI could reliably win Domination and Religion

    As it stands, the AI can only win with Science Score, or Diplomacy (Is it even possible for them to win with culture? I've gone over it a dozen times, and I just don't get the culture victory at all. I understood how it worked in Civ5, but for Civ6, I just don't get it. It seems impossible.)...
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