Flak Cannon & Mobile Sam Question

Xanex911

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When flak cannons and moblie sams are placed on a city do they have to be fortified to defend against bombardment from bombers and fighters.

Or will the defend no matter if they are fortified or not.

When travelling with a group/army, same question will they defend no matter what the situation?

Any info would be greatly appreciated.
 
Anti-aircraft units will automatically try to defend against air units, no matter what.

Off topic, but... it says both on your post and in your member profile that you have 0 posts, Xanex911! :eek: *Cue twilight zone theme...*

[edit]Wait a minute... it didn't update my post count either... never mind. Server's just screwed up or something.[/edit]
 
a city of mine was just bombarded by a bomber for the first time, and the flak cannon inside didn't seem to do anything. i think the defender shown was an infantry. shouldn't there be a flak firing animation?
 
The flak/mobile SAM must be fortified to intercept attacking aircraft. They do have 2 movement points so that they can trek across enemy territory with your other troops and still be able to fortify them so they will be effective. I would recommend having 4 flaks/mobile SAMs with each stack of units you have.
 
Originally posted by homeyg
The flak/mobile SAM must be fortified to intercept attacking aircraft. They do have 2 movement points so that they can trek across enemy territory with your other troops and still be able to fortify them so they will be effective. I would recommend having 4 flaks/mobile SAMs with each stack of units you have.

Where did you get this info? I was wondering about this myself but never saw any post/article about it. Thanks for any source you can provide.
 
I have gotten all of this info from various threads, however I can't remember where they are.
 
I made a little test.
No, flak/mobile sams does not have to be fortified.
(But there is only animation when the bombers get shot down)
 
Originally posted by Oystein
I made a little test.
No, flak/mobile sams does not have to be fortified.
(But there is only animation when the bombers get shot down)


Thanks for clearing it up it makes more sense this way.
 
Wasn't it proven that to successfully defend against a bomber, you need 6 anti-air units and 4 others, i.e 4 infantry and 6 mobile s.a.m.s would work. The first bomber never gets through then, of course if you played a human who has a brain they would send around 50. Not sure for what the numbers are for out on the field.
 
No, you are totally mistaken, ozza.
As many as 4 anti-air units are useful in a tile, anything more than 4 will have no affect; non-anti-air units also have no affect.
Each bomber bombing the tile is vulnerable to the air defenses, regardless of how many bombers come.
 
The only possitive effects of additional AA units above 4 and any other unit is to replace AA, which were destroyed by not intercepted bombers rather to function as "puffer" units (to absorb bombing damage)
 
Originally posted by Pfeffersack
The only possitive effects of additional AA units above 4 and any other unit is to replace AA, which were destroyed by not intercepted bombers rather to function as "puffer" units (to absorb bombing damage)

i hope the AA unit is the first one defending, not a regular unit with more ground defense. i've been bombed a few times and every time an infantry is shown defending, never seen the flak defending. and never seen a bomber shot down... maybe i haven't been bombed enough
 
This may be, but I think you are just unlucky.In my experience it works as I described:

If the bomber attacks and gets shot down by the flak, you will see the Flak animation and none of your units will take damage.Chances for one flak are 9%, for two 18% and so on until 4 is reached.

If the bomber attack succeeds, your infantery will "defend" (because maybe because of its higher defense, does anyone know what happens if rifleman and flak are on the same tile?)
by absorbing the damage.If you have only flak units, the damage will of course hurt them and if you have 4 or less of them, it is likely that your AA defense will get weakend if more bombers try to attack.

So it is a good idea to take regular infantery or MI with and have some additional flakand SAMs, too
 
I don't know how the SAM battery City Improvement adds into all this, but...

When I have 4 mobile SAMS, a SAM battery improvement, and civil defense, something better than 90% of standard bombers are shot down.
 
Good for you! You must be lucky, the actual chances are somewhat lower. IIRC, the SAM battery has AA of 8 but I'm not sure how that gets combined with the mobile Sams, possibly taking the first shot and 3 of the mobiles taking the rest?
 
The only possitive effects of additional AA units above 4 and any other unit is to replace AA, which were destroyed by not intercepted bombers rather to function as "puffer" units (to absorb bombing damage)

But AA and SAMs are like cannons and artillery. They have no hit points to absorb.
 
Originally posted by Bugfatty300
But AA and SAMs are like cannons and artillery. They have no hit points to absorb.

No they aren't. They have both attack and defense values, and are thus destroyable combat units.
 
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