So when making a new building or a new civ you can assign a flavor to them.. but what exactly does a flavor do? If I make it high for civs it makes them more likely focus on that strategy right? Of course this in itself says very little.. there are AI econ and military strats.. but exactly how does this affect them? If I make it high for buildings does it also make them more likely to build them? Is it some combination? Like factories are set at 100.. does that mean they always prioritize a factory when they need production? Or does their production have to equal a certain ammount first, and do other buildings (like the workshop) add to this ammount?
Knowing how to make the AI function better would be awesome. Does anyone have any insight into this?
Knowing how to make the AI function better would be awesome. Does anyone have any insight into this?