flavour map scripts in patch 0.16b

marioflag

History Addict
Joined
Oct 20, 2005
Messages
1,902
Location
Napoli, Italy
On 0.16b was already said that flavour map scripts were introduced.Anyway i tried to play a map but i got all the same starting positions like malakim near sea, kuriotates near sea. I have played on a terra map.
What should i do to play with this addon?

Another small request for future releases: could be possible to show the letter of the patch near the version of the mod inside the game, when something doesn't go as you thought you can have some doubts if you have installed the new patch rightly, so a letter near the version of the mod could clear some doubts.
 
marioflag said:
On 0.16b was already said that flavour map scripts were introduced.Anyway i tried to play a map but i got all the same starting positions like malakim near sea, kuriotates near sea. I have played on a terra map.
What should i do to play with this addon?

Another small request for future releases: could be possible to show the letter of the patch near the version of the mod inside the game, when something doesn't go as you thought you can have some doubts if you have installed the new patch rightly, so a letter near the version of the mod could clear some doubts.

The map scripts didnt work as I nlcudeed them. So they were pulled from patch "b". Only those that that downloaded in the first hour will get them.

The readme file in the 'Fall from Heaven 2 016' has the complete vesion listed. If you are ever wondering if a patch is applied or not, thats where you want to check.
 
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