Food as Military Unit Upkeep

AntSou

Deity
Joined
Jun 8, 2019
Messages
3,052
Purpose: Make High Food Yield Cities more strategically viable.

Solution: Military Units consume 10% in Food of their Gold Maintenance value (e.g 2 Gold = 0.20 Food).

The value is subtracted from the City the unit was produced in. Does not apply to Levied Units.

Optional:
When on enemy territory, the food maintenance value is instead subtracted from whichever City the tile the unit is in belongs to.
 
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