I'm sure most of you are aware of what goes into making a game with the wealth of options that CIV3 gives.
Think about how the operating systems move on in the time it takes to develop the game, how drivers are changed etc... Dosn't make it easy to keep bugs down.
If you can't live with it why did you buy the game when it was first released rather than wait a few months for bugs to be sorted? Or even why not go play on a console?
Reason because you want the latest and the best and you want it now!
For those that complain that the game shouldn't have been released I say there are at least 4 people or more for each of you that would rather the game was released with bugs than wait another month or two.
For those that complain about the bugs for human players only, these are quick and easy to get around by a human player in the most and can be fixed later. Some say these are show stoppers, I think not especially with the ability to customise units etc.. to remove particular issues. If you don't like something mod it for now until a patch is released.
For those that say shouldn't these bugs that occur so obviously for human player have been found in playtesting, well maybe they did show up, but maybe these were late additions to the game and time ran out before release date to put fix in.
I seem to have read alot of posts about bugs for human player but not so many for the AI, and I have even read some e-mails showing that the AI is good! Surprise attacks ignoring hard targets and going for the riches.
Now in a game with this many strategies how difficult do you think it is to program that sort of AI?
This is where this game shines head and shoulders above all else and which is why people get so annoyed with the bugs that are there. The game offers such a deep experience that when a bug brings it crashing down, the low is just that much lower.
I have played Shogun and all other major strategy releases (Not EU2 yet though) and they all suffer from poor AI. There is no substitute for a human player in those games but with CIV 3 I think the AI does a fantastic job. Don't lose sight of that. It would have been very easy for Firaxis to release a multi-player game with all the bugs fixed for human players but with crap/bugged AI but that's not what most of us would want.
Now onto posts like why didn't they put this in or that, think about this more deeply when making suggestions. Like how would you program the AI to make the decsions it has to make with these additional ideas. Some of them would be a nightmare to do and may even slow the game down considerably if implemented.
There has to be a balance. I bet the ideas people involved in CIV 3 came up with all raft of ideas during development time and would love to be able to implement everyone and make this game like real life, but it's jsut not possible to do currently.
Onto the realism and complaints like how did a swordsman kill my tank. This is a game with set parameters and rules. Units are representations not real life units etc..
A swordsman is not really just a swordsman it represents a group of men with a certain attack/defence factor. The unit name and graphic symbolises the period that you would find them in generally.
How difficult do you think it is for tanks to kill people in the open/ in trenches/ in trees/ mountains? It varies considerably. How often do you think in real life just a tank unit attacks just an infantry unit?
It dosn't happen but for this game that's the way it is.
Onto bombardment and airpower not being able to kill ground/sea units. Well I think bombardment/airpower should be able to destroy ships but not ground ground units.
How often have we seen it said over last few weeks in Afghanistan that airpower alone won't do it. You might kill 90% of a unit on the ground but you will never get them all, so I think this part of the game is very realistic and is a major step forward from past CIV games where simply getting a stack of bombers and wiping the map was too easy to win. It pushes the concept of combined arms into the CIV series and is very welcome.
All in all I think CIV 3 is a big step in the right direction and some people are just missing the main point of this game, and that is the AI!
Think about how the operating systems move on in the time it takes to develop the game, how drivers are changed etc... Dosn't make it easy to keep bugs down.
If you can't live with it why did you buy the game when it was first released rather than wait a few months for bugs to be sorted? Or even why not go play on a console?
Reason because you want the latest and the best and you want it now!
For those that complain that the game shouldn't have been released I say there are at least 4 people or more for each of you that would rather the game was released with bugs than wait another month or two.
For those that complain about the bugs for human players only, these are quick and easy to get around by a human player in the most and can be fixed later. Some say these are show stoppers, I think not especially with the ability to customise units etc.. to remove particular issues. If you don't like something mod it for now until a patch is released.
For those that say shouldn't these bugs that occur so obviously for human player have been found in playtesting, well maybe they did show up, but maybe these were late additions to the game and time ran out before release date to put fix in.
I seem to have read alot of posts about bugs for human player but not so many for the AI, and I have even read some e-mails showing that the AI is good! Surprise attacks ignoring hard targets and going for the riches.
Now in a game with this many strategies how difficult do you think it is to program that sort of AI?
This is where this game shines head and shoulders above all else and which is why people get so annoyed with the bugs that are there. The game offers such a deep experience that when a bug brings it crashing down, the low is just that much lower.
I have played Shogun and all other major strategy releases (Not EU2 yet though) and they all suffer from poor AI. There is no substitute for a human player in those games but with CIV 3 I think the AI does a fantastic job. Don't lose sight of that. It would have been very easy for Firaxis to release a multi-player game with all the bugs fixed for human players but with crap/bugged AI but that's not what most of us would want.
Now onto posts like why didn't they put this in or that, think about this more deeply when making suggestions. Like how would you program the AI to make the decsions it has to make with these additional ideas. Some of them would be a nightmare to do and may even slow the game down considerably if implemented.
There has to be a balance. I bet the ideas people involved in CIV 3 came up with all raft of ideas during development time and would love to be able to implement everyone and make this game like real life, but it's jsut not possible to do currently.
Onto the realism and complaints like how did a swordsman kill my tank. This is a game with set parameters and rules. Units are representations not real life units etc..
A swordsman is not really just a swordsman it represents a group of men with a certain attack/defence factor. The unit name and graphic symbolises the period that you would find them in generally.
How difficult do you think it is for tanks to kill people in the open/ in trenches/ in trees/ mountains? It varies considerably. How often do you think in real life just a tank unit attacks just an infantry unit?
It dosn't happen but for this game that's the way it is.
Onto bombardment and airpower not being able to kill ground/sea units. Well I think bombardment/airpower should be able to destroy ships but not ground ground units.
How often have we seen it said over last few weeks in Afghanistan that airpower alone won't do it. You might kill 90% of a unit on the ground but you will never get them all, so I think this part of the game is very realistic and is a major step forward from past CIV games where simply getting a stack of bombers and wiping the map was too easy to win. It pushes the concept of combined arms into the CIV series and is very welcome.
All in all I think CIV 3 is a big step in the right direction and some people are just missing the main point of this game, and that is the AI!