Sam_Catchem
Prince
- Joined
- Nov 1, 2001
- Messages
- 350
Man..that does stink. 3 systems it don't work on..that blows chunks!
I am just amazed it works on this crappy Gateway Solo.
I am just amazed it works on this crappy Gateway Solo.
Onto the realism and complaints like how did a swordsman kill my tank. This is a game with set parameters and rules. Units are representations not real life units etc..
A swordsman is not really just a swordsman it represents a group of men with a certain attack/defence factor. The unit name and graphic symbolises the period that you would find them in generally.
Consider this. If a battalion of modern, well trained and motivated mech. inf met a regiment of napoleonic era\US civil war soldiers on the battlefield, would the MI lose 1/3 or even 1/2 of the time. IF so why? Feel free to cite real sources and explain what would cause such a unlikely outcome. Would a officer in any modern army(or navy to use the sub example) today assign his unit a 1/3 or 1/2 chance vs that sort of oponent?
To use my example again, when I see the results I do, unlike you I dont do a mental calcualtion and say 'o'well thems the breaks'
"They moved more towards 'fun' rather than realism". It was also to 'ensure low tech cultures wernt overrun because they lacked resources.
History is repleat with "primitive" forces gaining unexpected victories. Polish lancers stopping Germanies best for 6 hours and inflicting many casualties. Philipine tribesmen armed with sharpened bamboo poles and machetes destroying, demoralizing US troops (1912) armed with rifles and machineguns. Vietnamese tribesmen killing troops by firing through the sides of APCs (2" aluminum) with bamboo crossbows. It happens.