Forbidden Palace

SirTweek

Chieftain
Joined
Feb 16, 2003
Messages
50
When is a useful time to build the forbidden palace? I find if I build it right away then after finishing my conquering and/or expanding it isn't in a optimal position. Should I save building it until later or just build it as soon as I can then move my palace later or abandon the forbidden palace city and build another forbidden palace?
 
Don't worry about it. A mod will come by and (maybe) move this.
About FP. I ususally build it with my first GL. It just takes too long to build without a GL. 200 shields is a lot in the ancient age in a corrupt city... Either try to get a corrupt city in WLTK day (you get a production bonus) by rushing temple and connecting to all luxuries with roads and also rushing courthouse and marketplace) and build the FP or wait for your first GL. But that's just my opinion...
 
I usually use my 2nd GL for FP(as 1st goes to army). The obvious problem with the FP is that in order for it to be useful you need to build it far away. And a city far away will take way to long to build it. After I can see all the land around me, I start scheming about where to place my FP and if I need to move my capital. It actually can be a tough decision for me, do i want a small corruption free empire NOW, or a gigantic, unstoppable empire in the next age.
 
I try to build the FP in a better position than my capital is, then use a leader to jump the Palace to conquered lands.
 
I usually build it when I conquer a civ with really good land (hills, mountains, grassland, floodplains, wheat/cattle...).
 
Originally posted by Chieftess
I usually build it when I conquer a civ with really good land (hills, mountains, grassland, floodplains, wheat/cattle...).

Same here...
And sometimes, i use the tactic Lt has mentioned.
 
Originally posted by Chieftess
I usually build it when I conquer a civ with really good land (hills, mountains, grassland, floodplains, wheat/cattle...).

Same here and the sooner the better, so usualy i like to conquiere my neiborgh with knight and hopefully get a great leader to rush built forbiden palace ( the best city is an a.i. capital city with pyramid ).

This will give you a second core city without too much corruption, if you devlop about 20 city ( std map) around palace or FP, you will rock all the way up to modern era.
 
I usually build the FP in a city close enough to my capital that the corruption rate is about 50%. This gets it built in a reasonable period of time

About the same time in the opposite direction I build another palace, also in another city with about 50% corruption.

This technique provides about optimal distance between the FP and palace and allows for relatively quick builds and also keeps GL's for building wonders
 
Once you have built about 20 cities, check the corruption level in your cities checking both cities close to your capital and far from the capital

You should notice that the corruption levels are high far from the capital (Do not do this on communism - it is a special case)

If you build the FP near the highly corrupted cities, the corruption rate in those cities will be low, just like near the capital. This means you have more citiesthat produce good quantities of money and production shields
 
I build it in a very good city (lots of bonus grassland, shields, gold) and it is relatively far away from my capital. Recently i have began to rush them with leaders but before i used to build them all the way through. Personally 3 palaces would be really sweet. But thats another discussion.
 
Originally posted by Trev
Once you have built about 20 cities, check the corruption level in your cities checking both cities close to your capital and far from the capital

You should notice that the corruption levels are high far from the capital (Do not do this on communism - it is a special case)

If you build the FP near the highly corrupted cities, the corruption rate in those cities will be low, just like near the capital. This means you have more citiesthat produce good quantities of money and production shields

Thanks Dude:goodjob:
 
So general consensus would be to build it later on when you have more cities rather then right away. I wish the computer would use more sense in placing it's FP.
 
I didnt now the Ai could build the FP, on the other hand why not?

Anyway i think the FP is great, giving less corruption and so on.

3 palaces would be to much... There must be a limit otherwise the game wouldn't be that fun :) imaging a game where you could do that... No corruption would remove a big challenge, thus making the game a lot less fun :(
 
SirTweek, I think it depends on the initial placement of your palace. If your palace is well placed (productive cities on all sides), and you expect to conquer more land, then its best to wait until you have conquered the new, good land.

If OTOH, your palace is in the far corner of your empire, usually by the shore, then I think Killer's idea is better. Build the FP in the perfect spot - and don't worry if it's close to your capital - it only makes the FP easier to build. Then, when you conquer the new land and hopefully get a GL you move the palace with him.

A side note though. If you want to do this early on, it may better to move the palace instead of building the FP for two reasons. One is that you can move the palace almost for free by disbanding your former capital. The other is that early on, the palace may be cheaper to build than the FP.
 
I try to build it very quickly. If I don't get a GL from an early war, I build it in a city that's reasonably near the capital. Getting an early FP is far better than getting a 'perfectly positioned' one.

-Sirp.
 
Getting an early FP is far better than getting a 'perfectly positioned' one.
Not necessarily. Using FP in another civ's capital city (recently conquered, of course) will essentally give you the benefits of having 2 civs (small corruption in roughly double the cities, etc.) Fast is good, but good placement is better.

Sir Tweek:
I would suggest looking at FP placement once you've settled lands less than radius 15 around where you think your capital is going to be, or at the end of the "land grab" phase of the game. (Earlier on smaller maps). I've always tried to get a city with FP roughly radius 25 to 30 away from where my capital city will be. Yes, the build will be slow without a great leader, but once FP is build you've essentially generated another "land grab" pahse for yourself.
 
Adofl Lundgren: Yes, getting an FP in another civilization's capital city is good, but it requires you to actually have another civilization's capital to build it in. I often don't have another civilization's capital until the late middle ages or later.

On Emperor and Deity, it is difficult to capture another civilization's capital early on, unless you go for a highly warmongering strategy. What's more, to actually build the Forbidden Palace there, you likely have to use a Great Leader, which is based on an assumption that you'll actually get one, which means you either have to fight lots of wars, or just be lucky. Even if you do get an early Great Leader, he might be better spent on one of the two early important wonders (Pyramids or Great Library) rather than on the Forbidden Palace.

Furthermore, your second core will still require substantial development to recover from the war before it's up to the power of your initial core.

Generally, unless I am incredibly aggressive, and lucky with a Great Leader, I have found that a second core doesn't usually come online until the game is already won or lost.

I generally prefer just to extend my core into a bigger core.

-Sirp.
 
If a just-starting-on-regent player can chip in on the heels of a deity player ;), then, yes I agree with what Sirp said. Build your FP early and close and you nearly double your number of productive cities. Essentially you guarantee yourself a strong game. Get lucky enough later to move the palace to an optimal position with a great leader and it'll be a game-breaker - you'll destroy the opposition. But you can still live without it.

Renata
 
Back
Top Bottom