Harry Tuttle Scenario League Member Joined Feb 14, 2003 Messages 306 Feb 14, 2003 #1 Hey everyone, I'm creating an all out war scenario where I want to disable civilizations from talking to eachother. How can I do that? ?
Hey everyone, I'm creating an all out war scenario where I want to disable civilizations from talking to eachother. How can I do that? ?
insurgent Exhausted Joined Sep 26, 2001 Messages 3,779 Location Right in front of you Feb 14, 2003 #2 With events files. it's easy. You just place a no-negotiations event with all players whether computer or human...
With events files. it's easy. You just place a no-negotiations event with all players whether computer or human...
insurgent Exhausted Joined Sep 26, 2001 Messages 3,779 Location Right in front of you Feb 14, 2003 #3 This should be in the events file: @IF NEGOTIATION talker=ANYBODY talkertype=HumanOrComputer listener=ANYBODY listenertype=HumanOrComputer @THEN @ENDIF
This should be in the events file: @IF NEGOTIATION talker=ANYBODY talkertype=HumanOrComputer listener=ANYBODY listenertype=HumanOrComputer @THEN @ENDIF
Harry Tuttle Scenario League Member Joined Feb 14, 2003 Messages 306 Feb 14, 2003 #4 Thanks! I figured it out!
A Archer 007 Rebirth Joined May 14, 2002 Messages 10,687 Location The Empire State of the South Feb 14, 2003 #5 Welcome to the boards, Harry.