Taefin
King
- Joined
- Nov 28, 2020
- Messages
- 693
I’ll definitely be changing data files to make my antiquity era years span into CE.
I wonder how fast early age research will feel, with adjacencies lost. Maybe it will take longer to get to the first key unit upgrade techs, or that you’d end up RPing some steampunk scenario if you rush them at the expense of age-relevant economy.
I think the balance between rushing the new age with units to have a napoleonic war, developing a strong economy, or rushing mid-era tech will be interesting, leading to games that emphasize different parts of the age, rather than fully experiencing each in every game (unless playing with slower game speeds/mods).
I wonder how fast early age research will feel, with adjacencies lost. Maybe it will take longer to get to the first key unit upgrade techs, or that you’d end up RPing some steampunk scenario if you rush them at the expense of age-relevant economy.
I think the balance between rushing the new age with units to have a napoleonic war, developing a strong economy, or rushing mid-era tech will be interesting, leading to games that emphasize different parts of the age, rather than fully experiencing each in every game (unless playing with slower game speeds/mods).