Civ4 has good fortifying mechanics. Even if you skip turns (do nothing) twice, you'll get cumulative defense bonus.
Civ5 is horrible.
1. You skip turn, you won't get fortified, and no healing (as far as i remember).
2. You fortify until healed:
a. If enemy/barbarian attacks you, you'll be there forever unnotified (yes it's my bad, but sometimes i just forget)
b. If there's enemy in your line of sight, you won't get notified either since you are not on alert.
c. If you are at war, when your unit is 100% healed, you lost the fortification bonus.
3. Alert to heal:
a. If there's no enemy, you'll fortify forever
b. When there's enemy unit, you lost the cumulative fortification bonus
Yes there's a workaround like pressing do nothing after fortify to heal. But it's too much of a hassle. I did complained about this long time ago, but unlike me some members didn't seem to be annoyed by this very much.
Do you guys think this is important? Do you think Civ6 will return with a good fortifying mechanics? To me this is a small things that they can fix from the beginning, there's no reason not to do it right. But i'm worried since this doesn't seem to bother Firaxis in Civ5 at all, it's still like that in the last patch.
Civ5 is horrible.
1. You skip turn, you won't get fortified, and no healing (as far as i remember).
2. You fortify until healed:
a. If enemy/barbarian attacks you, you'll be there forever unnotified (yes it's my bad, but sometimes i just forget)
b. If there's enemy in your line of sight, you won't get notified either since you are not on alert.
c. If you are at war, when your unit is 100% healed, you lost the fortification bonus.
3. Alert to heal:
a. If there's no enemy, you'll fortify forever
b. When there's enemy unit, you lost the cumulative fortification bonus
Yes there's a workaround like pressing do nothing after fortify to heal. But it's too much of a hassle. I did complained about this long time ago, but unlike me some members didn't seem to be annoyed by this very much.
Do you guys think this is important? Do you think Civ6 will return with a good fortifying mechanics? To me this is a small things that they can fix from the beginning, there's no reason not to do it right. But i'm worried since this doesn't seem to bother Firaxis in Civ5 at all, it's still like that in the last patch.