Nicheal
Warlord
Wow. I am impressed quite much! That Thing is awesome!
You managed to do a World WAR, that is not a Game anymore... that makes me ill,
stressed and nervous. Played until Turn 19 now. These Units look awesome,
everything is quite well, sad that all these Panzer, Armors and Tanks are not named
like the Way i said before, and sad that my Tanks dont really work.
The German Troops seem to be a bit overcheated, i think. I wondered that
Germany won the War. Even if i kill 12 U-Boats West of Ire by Flights, there are
quite enough to damage my Convoy badly, 8 Cruisers, 12 Lend Leases, 2 Transports.
I thought that Convoy might be big enough. The German U-Boats were many Wulf Packs,
but not so many that they could kill a whole Convoy i thought. But for my Taste
these Wulf Packs are a bit too many, while the German Tanks near Tobruk are unbeatable.
They were fourty, and all my British Infantry and Tank Divisions might be thirty,
but the Germans grow and grow, and they have Naval and Air Superiority, thats quite annoying.
That Game is such ´overdone´, that there is no Hole to pike through, quite a bit too much
for my Taste. I dont want to make an Effort to get a ten Hours War... i want to make
an Effort to get a ten Hours Game, whatever! A Grande Game.
One Failure i found. Hehehe! And there McMonkey can tell me NOTHING, yeah!
Turn 19 a Message came to take Option 5 Batch File, November 1943.
I was wondering cause i had only Option 2 and have i overlooked some Messages?
McMonkey, that evil British, should search for turn=19 File to change that in, maybe, turn=49?

I will lose that damned War, getting a Heart Attack while making a Hitler Gruss...

A Major Annoyance is to me, that these damned German U-Boats can easily kill my Cruisers,
thats quite unrealistic. One Shot and Goodbye. If i only would be able to fight back,
but glugluglug and all is gone. But our U-Boats were hunted by Destroyers and Cruisers and Flights!
I want to be able to fight back by stronger Destroyers and Cruisers, and want to defend my
Battle Ships by Flights, that would be much more realistic. That USAF Bomber i dont need
at the Beginning, it can close the Mid Atlantic Air Gap. Stronger Battle Ships and the Possibility
to combine these Ships with Flights while the Transports are sailing would be much better i think,
and my Money is too less, i get one RAF Bomber every 3 Turns, and need 2 Turns to find Industry,
and then that Bomber is shot down. That also is too less. Germany was heavily bombed.
If that RAF Bomber would have a bit more Defense, the Germans would need more Fighters for,
and that RAF Bomber could hold on a bit more to earn more Money and to kill more Industry.
-Cruisers and Bombers
-April 1944 plus May 1944 the two Count= are missing
-Wanted to make my own D-Day near Caen and found out, that these Strongpoints
cannot be defeated by nothing except a Nuke. One Option would be to change these Strongpoints
by Wonder automatically into whatever, Flowers or so by Cheating the Germans a special Tec i thought.
Then read the README, but if i have to kill these Strongpoints by Following the Orders of the High Command,
these Orders, i think, have to be as Messages in Game to fulfill the Routes of Death.
Who knows exactly where to shoot at Germans first? Have i to cheat to look at, which Town to kill
for which Strongpoint? The Events.txt has to order the Routes, or i cant follow the Orders.
Give me the needed Orders to kill Towns and Strongpoints by historical Routes and give me some of the
needed Troopers for, everything else is a blind Date! There was once another WWII Game which followed
the exactly historical Routes by explaining and telling every little strategic and historical Movement...
if i NEED to follow the Instructions exactly, there should be some...
The Scenario asks at the End of the WWII, to where the Human Player marched on. Perhaps it would be
an Option to ask two Month before all these D-Days, to where the Human Player came til then,
told as a History and an Order to Future?