Frequently Asked Questions

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If you mean the sun in the right-below-part of your monitor: yes that indicates polution. The brighter the sun shines, the worse. That means chances on environmental changes increase.

Originally posted by adonaisman
Does the happen to any one??

When ever I reach the Industrial age, a small yellow dot ( it almost looks like a tiny sun ) appears. What is it? does it mean the game is about to end?? Does it have to do with pollution??

:confused:
 
Originally posted by adonaisman
Does the happen to any one??

When ever I reach the Industrial age, a small yellow dot ( it almost looks like a tiny sun ) appears. What is it? does it mean the game is about to end?? Does it have to do with pollution??

:confused:
That is the sun and is supposed to represent how close you are to global warming. The brighter the sun, the closer to warming. Myself, I've never been able to see any difference in the icon.
 
So i guess you always clean up your pollution immediately and never nuke around...

Originally posted by Shaitan

That is the sun and is supposed to represent how close you are to global warming. The brighter the sun, the closer to warming. Myself, I've never been able to see any difference in the icon.
 
Originally posted by WUM
So i guess you always clean up your pollution immediately and never nuke around...

I never nuke around. I've only had nuke tech a handful of times. For better or worse my games are generally done in the industrial era. I do try to clean up pollution as fast as it happens. I just never notice that icon getting any brighter, even when I'm getting global warming. It looks pretty bright when it first pops up and I don't notice it getting any brighter as pollution crops up.
 
Originally posted by Shaitan

I never nuke around. I've only had nuke tech a handful of times. For better or worse my games are generally done in the industrial era. I do try to clean up pollution as fast as it happens. I just never notice that icon getting any brighter, even when I'm getting global warming. It looks pretty bright when it first pops up and I don't notice it getting any brighter as pollution crops up.

Neither do I, I have only seen the sun pop up.

And about Nukes, I have only tried them once, but when I did, I really used them.

Africa became a huge Desert and Russia (Which was the country wich settled Africa) Was unhabitable.
 
Originally posted by Shaitan

I never nuke around. I've only had nuke tech a handful of times. For better or worse my games are generally done in the industrial era. I do try to clean up pollution as fast as it happens. I just never notice that icon getting any brighter, even when I'm getting global warming. It looks pretty bright when it first pops up and I don't notice it getting any brighter as pollution crops up.

yeah, the imlpementation is crappy. But I do get lots of pollution before I can break the Riflmen/Infantry stalemate and throw tanks at the others, so I do clean it up right away after all RR are built. I simply take some Workers out of automation and stack them, then zoom out and use goto to pile them onto the pollution and clean it up. The advantage is that I can quickly reassign a citizen to work the tile and my cities won`t starve....
 
Another question:

I only play on Chieftan for now because I'm ugly and I suck. Since I'm ugly and suck I often get terrible low scores even if I thought I did pretty well. Is this because I'm playing on an easy difficulty or am I just ugly/suck as mentioned above?

With a military victory around the early ADs I only got like 600 points...
 
Yes, playing on a low difficulty level will result in low scores. The difficulty level is a score multiplier. Things that affect your score include the amount of territory you control within your cultural borders and the number of happy, content and specialist citizens in your empire. These are factored each turn so if you expand late but rapidly and win with a conquest your score will be lower than if you expand early.

Personal appearance doesn't factor into it but they might put that in the next patch.
 
Question:

How do I improve the Military Service tab when I press F11?
I am always on 6th 9th place or so on....
 
Originally posted by DAKjungF
Question:

How do I improve the Military Service tab when I press F11?
I am always on 6th 9th place or so on....

I don't really know, so this is a guess. Try to build more units and keep them alive longer.
 
I am using patch 1.16f. Can someone please explain to me why whenever I upgrade any unit, it includes 1 additional gold per turn. Example, if I had excess 26 gold per turn, and i choose to upgrade 1 unit, then I would hv 25 g per turn after the upgrade. What i dont understand is that it is essentially the same unit and not an additional unit. So why do i need to pay the extra 1 gold upkeep for the same unit?
 
I am using patch 1.16f. Can someone please explain to me why whenever I upgrade any unit, it includes 1 additional gold per turn. Example, if I had excess 26 gold per turn, and i choose to upgrade 1 unit, then I would hv 25 g per turn after the upgrade. What i dont understand is that it is essentially the same unit and not an additional unit. So why do i need to pay the extra 1 gold upkeep for the same unit?

Do you have the Wall Street small wonder? Then that may be the problem. You would lose the interest off the money you spent from your treasury to upgrade the unit (if you have less than 1000 gold in your treasury).
 
On the Foriegn adviser screen, it shows the leader heads, but there are no lines between them you know,the ones that show declare war,peace and other diplomatic agreements, so i cant tell whos at war with who!-Please help
 
Originally posted by Bamspeedy


Do you have the Wall Street small wonder? Then that may be the problem. You would lose the interest off the money you spent from your treasury to upgrade the unit (if you have less than 1000 gold in your treasury).

Hey, thanks for the advice...it makes sense...didnt think of that
 
Originally posted by Gregorio
On the Foriegn adviser screen, it shows the leader heads, but there are no lines between them you know,the ones that show declare war,peace and other diplomatic agreements, so i cant tell whos at war with who!-Please help
In the key at the right, make sure there is an "X" next to the specific treaties you want to see (Right of Passage, Peace, etc.). Click on the picture of the leader you are interested in. Lines will appear for all of that civs treaties (that are marked in the key). Hold down shift and click on multiple leaders to see several at the same time.
 
Warmongering civilians

I have this "problem".

My people seems to be more happy when I am at war. I am playing regent difficulty level, and has monarchy government... :D

I was waring the aztecs, who was positioned in the far north, and I was in the south, on a huge map. I declared them war because I the americans offered me alliance and some techs. ;)

Now I pulled out of the war, which lasted for like 60 turns, I got three cities in riots, and several others where going to riot the next few turns. :confused:

So the question is: Do the civillians like war?? :king:
 
Originally posted by DAKjungF
Warmongering civilians

I have this "problem".

My people seems to be more happy when I am at war. I am playing regent difficulty level, and has monarchy government... :D

I was waring the aztecs, who was positioned in the far north, and I was in the south, on a huge map. I declared them war because I the americans offered me alliance and some techs. ;)

Now I pulled out of the war, which lasted for like 60 turns, I got three cities in riots, and several others where going to riot the next few turns. :confused:

So the question is: Do the civillians like war?? :king:
Nah, civilians in a Monarchy couldn't care less. There were either other circumstances or these cities just happened to grow in population to the point they riot at around the same time. Some things that could cause what you describe are the loss of a luxury (through trade treaty being complete) or changing the luxury rate in the domestic advisor screen. If you went into anarchy that would definitely do it as well.
 
Originally posted by Shaitan

Nah, civilians in a Monarchy couldn't care less. There were either other circumstances or these cities just happened to grow in population to the point they riot at around the same time. Some things that could cause what you describe are the loss of a luxury (through trade treaty being complete) or changing the luxury rate in the domestic advisor screen. If you went into anarchy that would definitely do it as well.

Sorry but there was nothing of the things you have described.

I have played Civ3 since Christmas, and I have (as far as I know) always encountered this problem: The peasants gets into distress if I leave war... :confused:
 
if you´d use 1.17f you´ll definitely get rid of this 'problem'.

if you´re already using this patch, you´re observations are just plain crazy :crazyeye:
 
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