Full Commerce Bonus from Gems and Gold

Anotherfan

Chieftain
Joined
Feb 1, 2009
Messages
6
Hey everybody,

can someone please help me out? I have a nice starting position with 3 gems, river and financial leader treat. After mining the gem, I am supposed to get 8 commerce, but I just receive 3. What am I supposed to do to get the full commerce bonus?
 
Yes sure! Maybe I need to research some Technology or build roads to get the full bonus? I encountered the same issue with gold. Or maybe I have a penalty while I am in ancient age?

I have made to screenshots that show what I SHOULD earn (see info bottom left) and what I am actually harvesting in the city view.
 

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notice the gold bag? ... thats 5 commence ...
 
Man you get elephants on one side and marble on the other. I'm rarely that lucky.
 
Hook up that ivory ASAP!!!

War elephants are killers until people get cuirassiers, which still have 12 strength!
A money sack=5 Commerce
An anvil= 5 hammers
A loaf of bread= 5 food.
 
Hook up that ivory ASAP!!!

War elephants are killers until people get cuirassiers, which still have 12 strength!
A money sack=5 Commerce
An anvil= 5 hammers
A loaf of bread= 5 food.

ASAP? lol.. you need horseback riding and construction before you can build them, but yeah it's not like they're far away or anything. In the short term it's more a matter of happy cap.

What's confusing is when you get a tile with 10 production or 10 commerce. You still only see one anvil/bag, sadly. )*:
 
10 production? How does that happen!?

Even 10 Commerce seems odd to me...a riverside Financial Town on Gems with Free Speech?
 
10 production? How does that happen!?

Even 10 Commerce seems odd to me...a riverside Financial Town on Gems with Free Speech?

With printing press. And a golden age. ;)

4 (town) + 2 (free speech) + 1 (printing press) + 1 (river) + 1 (financial) + 1 (golden age) :king:
 
And 10 production can happen when the "leading producer of tin" event happens to a plains hill tile with a strategic resource, plus the golden age and railroad. It's happened to me twice.

And actually 11 commerce is possible without random events: 4 town, 2 free speech, 1 financial, 1 river, 1 commerce tile (e.g. dye), 1 golden age, 1 printing press.
 
And 10 production can happen when the "leading producer of tin" event happens to a plains hill tile with a strategic resource, plus the golden age and railroad. It's happened to me twice.

And actually 11 commerce is possible without random events: 4 town, 2 free speech, 1 financial, 1 river, 1 commerce tile (e.g. dye), 1 golden age, 1 printing press.

And then of course there are free commerce events that can go on top of that. :p
 
Man you're lucky to get Ivory. Elephants are great units for a long time. :goodjob:

Welcome to the Forums Anotherfan. :beer:
 
Thanks Supr49er!

The Screen shows my capital. What would you do with it? As I read a lot about cottages and GP farms. I think with Philosophical trait I should create as many wonders as possible in my capital, therefore go for all the hills and hammers and have some farms to support them. Since I have plenty of grassland, I could build cottages on the remaining 6-8. Or go for more specialists?

By the way, what do you think about settle great persons in the capital? With represention (+3 sience) it seems to be a good option.

So far I was trying to expand fast, so I have 5 cities, the sixth on the way. But I have just 3 workers so far. I could build some more workers and then go the military path and build Swordsman and go to war, or invest into city improvements and concentrate fully on economic. What do you think?
 
Thanks Supr49er!

The Screen shows my capital. What would you do with it? As I read a lot about cottages and GP farms. I think with Philosophical trait I should create as many wonders as possible in my capital, therefore go for all the hills and hammers and have some farms to support them. Since I have plenty of grassland, I could build cottages on the remaining 6-8. Or go for more specialists?

By the way, what do you think about settle great persons in the capital? With represention (+3 sience) it seems to be a good option.

So far I was trying to expand fast, so I have 5 cities, the sixth on the way. But I have just 3 workers so far. I could build some more workers and then go the military path and build Swordsman and go to war, or invest into city improvements and concentrate fully on economic. What do you think?

It looks like a great :hammers: city. Cottage the rivers, mine the hills.
Yes, settling Great Persons is a very viable strategy.
If you are working unimproved tiles, build workers.
 
ASAP? lol.. you need horseback riding and construction before you can build them, but yeah it's not like they're far away or anything. In the short term it's more a matter of happy cap.

What's confusing is when you get a tile with 10 production or 10 commerce. You still only see one anvil/bag, sadly. )*:

You still want it ASAP as you're not likely to have monarchy or anything yet, and :) cap is quite valuable...which ivory raises. Use it as an extra whip, cottage, whatever. :) resources can make games go from hard to super easy in a hurry if you get multiple early ones.
 
I just wondered what is best to do at the start. Would you build a worker first so it can build a farm and mines or would you let the city grow first? And, if a worker would be first, would be build a second worker right away?

What about learning Bronze Working quickly, so you can chop down forests with your workers to increase settler / more worker production speed?
 
As I read a lot about cottages and GP farms. I think with Philosophical trait I should create as many wonders as possible in my capital, therefore go for all the hills and hammers and have some farms to support them.

I think you might have the wrong idea about GP farms. You don't make them by stuffing a bunch of Wonders in the city, but by having regular buildings. Most Wonders will only give you 2 GP points each, but a Library will allow you to have 2 Scientists, with each one producing 3 GP points per turn. So one Library is equal to 3 Wonders as far as GPpoints are concerned, and alot cheaper to build.

I don't really think that's the best location for a GP farm myself, you don't enough food. But it probably would make a fairly good Wonder city though. Failing that it's a good Science or Commerce city with all that commerce you can get.

By the way, what do you think about settle great persons in the capital? With represention (+3 sience) it seems to be a good option.
'

If you have enough food to run some after working the land by all means. But in the long run you're better off having everyone working the tiles.

So far I was trying to expand fast, so I have 5 cities, the sixth on the way. But I have just 3 workers so far.

You definitely need more Workers. A good number for me is 1.5 per city, 1 improving each city itself then the rest automated using the Build Trade Network routine. Don't use the regular automation though, only that one. You're much better off managing your Workers yourself for the most part.
 
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