Sovietof17
Prince
- Joined
- Oct 26, 2005
- Messages
- 311
1. Lobby room game listings scroll/jump like crazy when using the mouse to scroll the list. Using the keyboard helps some, but eventually you have ot click a game to join, which sometimes results in erroneous games.
2. All games are being password protected in order to partially circumvent a flaw in the game join system. When a player in a game disconnects, the game often takes 3+ minutes to detect that player disconnecting. Then, another player will join in that player's spot, eaitng another 3+ minutes, just to leave again because they didn't like the situation. The reason for this is that the pillar icon (which indicates whether a game has started) is not descriptive enough to indicate ot a user the game has started. A preference should be added, "do not allow other people to join this game when it has already started", which would correct this.
3. Half of the multiplayer games get an "out of sync error".
4. Gamespy service fails on a regular basis. Yesterday (perhaps today also) it failed so completely no one could launch a new game.
5. Ladder games are a joke due to campers and no diplomacy. No points are awarded for players that eliminate other players.
6. Declaring war on another civ causes defensive pacts to be broken. This is terrible. In CIV3 it was not this way. Change it back immediately or provide us with a patch/the code to do so.
2. All games are being password protected in order to partially circumvent a flaw in the game join system. When a player in a game disconnects, the game often takes 3+ minutes to detect that player disconnecting. Then, another player will join in that player's spot, eaitng another 3+ minutes, just to leave again because they didn't like the situation. The reason for this is that the pillar icon (which indicates whether a game has started) is not descriptive enough to indicate ot a user the game has started. A preference should be added, "do not allow other people to join this game when it has already started", which would correct this.
3. Half of the multiplayer games get an "out of sync error".
4. Gamespy service fails on a regular basis. Yesterday (perhaps today also) it failed so completely no one could launch a new game.
5. Ladder games are a joke due to campers and no diplomacy. No points are awarded for players that eliminate other players.
6. Declaring war on another civ causes defensive pacts to be broken. This is terrible. In CIV3 it was not this way. Change it back immediately or provide us with a patch/the code to do so.