romelus
NUCULAR!
Zulu:
AIDS Bomb 8/0/5 missile - available after industrilization
1. Cities lose one population per turn for three turns unless there is a hospital present, in which case only one population is lost
2. units heal half as quickly due to shortage of blood supply
Germans:
Dominitrix 6/6/1 infantry - needs rubber
these mastached ladies reduce the defense of defenders by half (infantry would have 5 defense, for example)
English:
Mad Cow Rider 7*/2/2 cavalry - available after industrilization, needs cow icon in city radius
*useless against india
Rome:
Gino 10/8*/3 cavalry - available after motorized tranportation
these brave men armed with a comb and a motorcycle make excellent city patrols. * defense is 0 against dominitrix
Japanese:
Honda Civic 0/3/4 special unit - available after automobiles
once a city is hit, it stops growing for 10 turns due to high rate of teenage racing accidents
Indian:
Dancing Actor 6/1/1 infantry - available after music theory
more lethal than an arrow is the hynotic hip twisting and stringy music that's sure to follow... ayeahayehaaa... serves as entertainer when stationed in an Indian city, generates 1 one unhappy face in other cities
Iroquois:
Dances with Wolves 0/0/3 leader - no requirements
special leader that can build the theatre improvement - generates 5 gold per turn in the city it's built
ok someone else carry on.
AIDS Bomb 8/0/5 missile - available after industrilization
1. Cities lose one population per turn for three turns unless there is a hospital present, in which case only one population is lost
2. units heal half as quickly due to shortage of blood supply
Germans:
Dominitrix 6/6/1 infantry - needs rubber
these mastached ladies reduce the defense of defenders by half (infantry would have 5 defense, for example)
English:
Mad Cow Rider 7*/2/2 cavalry - available after industrilization, needs cow icon in city radius
*useless against india
Rome:
Gino 10/8*/3 cavalry - available after motorized tranportation
these brave men armed with a comb and a motorcycle make excellent city patrols. * defense is 0 against dominitrix
Japanese:
Honda Civic 0/3/4 special unit - available after automobiles
once a city is hit, it stops growing for 10 turns due to high rate of teenage racing accidents
Indian:
Dancing Actor 6/1/1 infantry - available after music theory
more lethal than an arrow is the hynotic hip twisting and stringy music that's sure to follow... ayeahayehaaa... serves as entertainer when stationed in an Indian city, generates 1 one unhappy face in other cities
Iroquois:
Dances with Wolves 0/0/3 leader - no requirements
special leader that can build the theatre improvement - generates 5 gold per turn in the city it's built
ok someone else carry on.