Future Age VP (Link to updated version)

hello. I have always liked that mod from the future and also the one from the prehistoric era. But it turns out that I installed it and it gives me this error in the titles and in some texts of the mode itself. I have the 2 required mos installed (VP and enlighment era). Can it be fixed somehow? Thank you.
 

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Mmm, it looks like you have a mod that modify the information era as well, I can see the same unit two times (the UAV) from Internet and Digitization. One unit has probably the same TXT_KEY_NAME... of one included in Future Age, therefore all others units don't appear in the tree
 
I patched most of the remaining bugs into a new version, and didn't see any crash with the ingame editor, sorry. The mod is quite heavy, I suggest you all unselect 'Yield Icons' near the modern era to help run the game.
 
Hey, thanks for updating this. I seem to be having an issue regarding the Enlightenment Era, though. Once I hit that point, the tech tree starts going haywire. It states that I'm at an era above the Modern Era (prompting a free ideology), the era bar in the tech tree is completely filled, and Specialists start consuming an absurd amount of food. Would you happen to be able to replicate this?
 
Sorry, but how does one use this with MoreTech? I have been having great issue getting it to work with modern versions of VP.
 
Sorry, but how does one use this with MoreTech? I have been having great issue getting it to work with modern versions of VP.
There is no way it works with MoreTech, since it modifies the same techs, buildings, units, etc.. you can only pick one
 
Hey, I can't seem to get the tech tree to show up like it should. Is anyone else having this issue? And if so, then can you describe what mods you're using?
 
Hey, I can't seem to get the tech tree to show up like it should. Is anyone else having this issue? And if so, then can you describe what mods you're using?
I updated the 'required mods' to the current page of the lastest version. Make sure you also have Vox Populi 2.5+, not an old one
 
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Thanks for the response! That's... sort of the problem though. This is the most recent Vox Populi release, with the most recent versions of all those required mods. I'm also using Bare Necessities and PineappleDan's Tweaks, but even after I removed those the problem persists. Curiously enough, the tech tree does change, but it doesn't extend into the 'Future Era' like it should, nor do the Future Worlds techs show up like they should; they don't at all.

EDIT: To elaborate, when I use the Enlightenment Era for VP mod, I get only the techs from the EEfVP mod. When I use Future Age for VP on top of it, it doesn't add any more techs. When I use Future Age VP by itself, it makes the tech tree look really weird, but it still doesn't add the new techs into the game at all. Would you know why that might be the case?
 
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Is PineappleDan's Tweaks the last version too ? I could access your comp and try to find the solution,because I can't tell the problem just with that
 
Yeah, Tweaks is at its most recent version too, but even after I disable everything except a newly installed VPwEUI, the prerequisite mods you've already specified, and Future Age VP itself, I still get the error. This is after a clean install, too, so... I'm really confused since this seems to be both persistent and unusual.

Is there a log file that I could share that would help you get to the bottom of this? I'd be happy to help, especially if it does turn out to be some sort of bug.
 
Yeah, Tweaks is at its most recent version too, but even after I disable everything except a newly installed VPwEUI, the prerequisite mods you've already specified, and Future Age VP itself, I still get the error. This is after a clean install, too, so... I'm really confused since this seems to be both persistent and unusual.

Is there a log file that I could share that would help you get to the bottom of this? I'd be happy to help, especially if it does turn out to be some sort of bug.
I don't think I have the skills to understand the logfile, never read one from civ actually
@danymatrix does it work well for you ? Might delete the mod if it doesn't work for anybody, but works perfectly fine for me..
 
Based I've been waiting for this for a long time
time to make my ultra hell modpack
if you want to go even further try the prehistoric mod
ill wait a bit longer to see if the mod actually works
 
About that, actually someone made a tech overhaul mod for VP that includes Prehistoric Era to Future Era. But it's super outdated and probably not compatible with the new VP changes.
 
About that, actually someone made a tech overhaul mod for VP that includes Prehistoric Era to Future Era. But it's super outdated and probably not compatible with the new VP changes.
I could not indeed make MoreTech executes with VP newest versions, thus making this. I don't see myself adding the prehistoric era, but feel free to.
This mod is a little bit different and contains great converted future units by CJ
 
Does it work without Enlightenment Era? I don't like that mod, but I see Future Age VP has EEVP only as reference and not dependence.
It seems to work fine, only a small part of the tech tree looks broken
 

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