Dubmetender
Dub's the way of the life
why dont the shadows work?
the shadows work

the "mod_eu_buildings.dds" is loaded in majority of case, but sometime, another .dds (present in the nif, shadow for exemple) is loaded.
why dont the shadows work?
im glad you like it. the damn texture file is 256X512! the thing is huge and has all the buildings on one map! i started to get creative with GIMP
The mod_eu.nif consists of several NiNodes. In each NiNode are two nifs, one for the building and one for the shadow.
The good thing is: It's easy to change the dds for the shadow texture.
1. copy the shadow dds and rename it.
2. open the nif in the nifviewer
3. open a NiNode
4. click on the shadow and make it use the new dds.
5. save everything.
Now, EVERY shadow in EVERY NiNode uses your new shadow.dds![]()