G&K bugs (of the crunchy variety)

ShredZ

Warlord
Joined
May 16, 2002
Messages
227
Location
Canada
Well, Im still making my way slowly thru my first game of G&K and loving it to death, that being said, lets get to the nitty gritty:

No auto-zoom after End Turn:
I did see this already in another thread, and the description says it all. Sometimes theres still a unit that need orders, and I sit there waiting for the next turn... until I realize that the game is waiting for me...

No mouse-over info on units:
Sometimes units wont have their class icon shown, or any mouse-over info, so all you see are troops on the map and you dont know which civ controls them, its fairly rare and I remember seeing it in vanilla as well.
Hint: I think it usually happens when a unit you can see, attacks a unit in the fog of war.

Enemy moved onto me to make an attack:
This is one of those things where you dont really believe what you saw, and then start doubting yourself. Basically I was blocking 1 AI from attacking another AIs city by standing beside it. But I swear I saw a unit go on top of my unit, make an attack against the city and do dmg (red hit dmg displayed), then their unit which survived, vanished.

Citadel failed to culture bomb:
I placed a GG next to an 'island' of my culture, close to my enemy. Previous to this I captured a city and was in the process of razing it, but it is the reason there was culture on the other side of the AIs culture. In fact the culture bomb destroyed my 'island' of culture.
Hint:In this particular turn I actually created 2 citadels in the same turn, the second one failed.

Invincible city (almost):
I bombarded a city down to 0HP, then planned to take it with a horsemen (cav or lancer, I cant remember) but the city actually did 100HP dmg to me and killed my horse. So I had my pikemen step up to take it, and he took about half dmg trying to capture but was successful.
Hint: The AI city size was about 3.

Which is stronger?:
Maybe I just dont understand the combat mechanics, but this really didn't seem right to me, 2 of my units took shots at a city on the same turn, a gattling gun and a cannon. I cant remember the exact numbers, but my gattling gun outclassed my cannon by 1 point dmg. I realize theres some swing to the numbers, but I wonder if something wasnt going on behind the scenes. Did my gattling gun get its bonus to units on cover when attacking or something? I think my cannon did like 47dmg (60 attack strength) and my gattling did 48dmg (36 attack strength).

No cash from pillage:
Description says it all, my lancer was running around with 5 movement pillaging everything in sight, at least 10 tiles pillaged in a few turns, and a couple times he got no money.

Im still playing this game so if a save file or screenshot can help I have some...
 
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