Cromagnus
Deity
- Joined
- Sep 11, 2012
- Messages
- 2,272
You've changed my mind about trading posts. What's really funny is that I just dredged up an old Time game post I made where I raved about trading posts... apparently I have a short memory... lol
Speaking of mines, they actually produce even less yield, in total, because Statue of Liberty is a non-trivial production bonus. Making it so that the hammers increase from a mine is an even smaller part of your total hammers. So, that pushes trading posts over the top IMHO even without taking flexibility into account.
Of course there's the obvious exception of world's fair and other projects. So I'm still going to switch from mines to trading posts AFTER world's fair/international space station/international games, *if* I make a second attempt.
I'm making about 500gpt from Tithe right now, but that's going up steadily, once all cities are up it should be more like 800-900.
Speaking of short memories, I'm starting to favor Pagodas again. Anything to boost culture is really valuable, and in the end-game, that extra +1 population per city is non-trivial. The only problem is that means you have to take an extra policy in Piety early that doesn't otherwise benefit happiness. So that extra culture is somewhat moot. But in a sense it pays for itself. I think though that it's still hard to keep up, faith-wise. If you assume 6fpt for a city with shrine,temple,pagoda, at 100 cities and growing, you don't generate quite enough faith to place one pagoda per turn. However, at double the happiness benefit, I think it doesn't matter.
Still not convinced about Ceremonial Burial though. 500gpt sounds like a drop in the bucket compared to the 1000-2000gpt from Commerce trading posts if you play it like vadalaz, but money is so valuable, and the extra 0.5pop/city in the end amounts to about 200pts in the end-game, but *only* if you max out population. That extra 500gpt (on average throughout the game) really helps with expansion. It buys you a workshop and a landsknecht every turn, or a coliseum every turn, etc. etc. It just seems like Tithe is more snowbally. I mean, the extra ~50 happiness during expansion is really nice in theory, but there's enough global happiness going around to create a comfortable cushion without it. And once you have market/workshop placed, a new city is breaking even anyway.
Speaking of mines, they actually produce even less yield, in total, because Statue of Liberty is a non-trivial production bonus. Making it so that the hammers increase from a mine is an even smaller part of your total hammers. So, that pushes trading posts over the top IMHO even without taking flexibility into account.
Of course there's the obvious exception of world's fair and other projects. So I'm still going to switch from mines to trading posts AFTER world's fair/international space station/international games, *if* I make a second attempt.

I'm making about 500gpt from Tithe right now, but that's going up steadily, once all cities are up it should be more like 800-900.
Speaking of short memories, I'm starting to favor Pagodas again. Anything to boost culture is really valuable, and in the end-game, that extra +1 population per city is non-trivial. The only problem is that means you have to take an extra policy in Piety early that doesn't otherwise benefit happiness. So that extra culture is somewhat moot. But in a sense it pays for itself. I think though that it's still hard to keep up, faith-wise. If you assume 6fpt for a city with shrine,temple,pagoda, at 100 cities and growing, you don't generate quite enough faith to place one pagoda per turn. However, at double the happiness benefit, I think it doesn't matter.
Still not convinced about Ceremonial Burial though. 500gpt sounds like a drop in the bucket compared to the 1000-2000gpt from Commerce trading posts if you play it like vadalaz, but money is so valuable, and the extra 0.5pop/city in the end amounts to about 200pts in the end-game, but *only* if you max out population. That extra 500gpt (on average throughout the game) really helps with expansion. It buys you a workshop and a landsknecht every turn, or a coliseum every turn, etc. etc. It just seems like Tithe is more snowbally. I mean, the extra ~50 happiness during expansion is really nice in theory, but there's enough global happiness going around to create a comfortable cushion without it. And once you have market/workshop placed, a new city is breaking even anyway.