Lol,do i imagine or everyvone play "hardcore" without using any save and not starting from starting again once finishing first game.I played same map multiple times and there is always something what can be improved,plus first time i just build tons of scouts to see is there any sense to play it and then reload from initial autosave.I could play without saves but when i lose wonder it just pissing me off too much lol.
So here is my score:
First try with korea,finished on turn 277.Second try with inca,finished on turn 203.
Playing with inca was interesting experience since with them you dont need to bother with focus balance-you can always leave it on food/science since you have terraces.Map had perfect start for capitol,full of hills plus few mountains to get extra food. So they are probably best civ for fast constructions.
I mostly played with Spain,i did like tons of re-rerolling to get right map.
First one good one was with great barrier as starting wonder,which allowed me to break a record in discovering education,on turn 59.Finished on turn 221,since problem was how entire area was covered with tundra.Later when i was peaking at machine game in previous science epic game,noticed he used patheon which gives fate on wonders so if i did that i would probably get much better score.Same that map also had +16 fate wonder which was close but taken by city state,i tried experiment by capturing that city state but that didn't generated better results,only worse.
Second map was where first wonder was mt.kalash and second old faithful,didn't tried to finish due limited space and warmongers around.
And the third one which i played mostly and was finished on turn 189,(before turn 200,193)was definitely most interesting map which i ever played,and i think i would accomplish best score if this would be epic and not quick speed.The reason for that,map have 5 wonders (lake victoria as first one,great barrier reef,baringer crater,mt.fuji and old faithful.)Since it was needed some time to get cities on those spots,and this is quick speed,it affect entire game.Think i could even improve current best score for around 5/6 turns since i needed to have a few more faith for third scientist bought by fate.And that was actually key problem-i was constantly harassed by GP/missionaries,and i couldn't dow them since they would kill my sea food caravans then.Tho i was able to capture first GP from maya since he didn't had any army yet then,and it was good since i used it to build faith landmark.
So what i did to prevent fate attacks,i made a "fate wall" composed of great musicians,so i finally got use of them as normally i would just disband them.What was strange in game,regardless which spreader i had(speed or wide),beside capitol none of my other cities had my religion normal way(had to use missionaries/GP to spread it).Dont think i ever experienced that before,and it was probably because of proximity of other holy cities. So i went with holy order instead spreaders.But,despise this fact,all Poland cities(which were kind a distant) took my religion while my own didn't lol.
Also,while i know how order is mathematically better,i always played with freedom due low hammers on capitol and other cities,i practically bought all parts in few turns.
If anyone wants i can upload map.
Things which i learned:
-for opponents its good to get civs which are non warmongers and friendly,since DOF is important to get loans/research agreements.
-it is better to send food caravans to 2,3,4,etc city then capitol since the goal is to fill specialist slots asap
-indonesia is bad opponent,not friendly and aggressive with faith and ignores your requests to not spread