Game Pacing

(Decimatus, Huge, Normal pacing, Raging, Troy (of the Anc Greek mods) no other mods, Ancient ruins provided one settler)
Entered Ancient era with Prometheus, - turn 244 (Says 1240 A.D.)
Entered Classical era with Division on Labor - turn 294 (says 1620 A.D.)
Entered Medieval era with Engineering - Turn 371 (says 1821 A.D.)
Computer ended the game turn 430 calling it a time victory?? for an NPC country

Previous game reported
(Decimatus, Huge, Normal pacing , Raging, no other mods, No luck with Ancient ruins )
Entered Ancient era with Prometheus, - turn 240

This is with V.1, I could not report on V.2, several tries all got crashed before leaving the Pre-historic, so I gave up on V.2
 
(King, Large, Normal pacing, v2)

Ancient Era: 203 turns with 1 settler from ancient ruins, crash before classical era
Ancient Era: 220 turns with 1 settler from ancient ruins, crash before classical era

(King, Large, Normal pacing, no city states, v2)
Ancient era: 280 turns with no settler from ancient ruins
Classical era: 360 turns
Midevial era: 480 turns
Renaissance era: 570 turns
Industrial era: 678 turns
Digital era: 721 turns
 
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