JasonCiemielews
Chieftain
- Joined
- Feb 16, 2013
- Messages
- 4
Hello,
My friends and I had a LAN battle a few months ago. We played on quick speed, large islands, standard size map. However, we only had 4 human civs, no AI and reduced city states. Obviously, this game was very stretched out. (ended in cultural victory)
This time around, we are aiming to use a pangea map on either tiny or small. We will have 5-6 humans and no AI. IF we have 5 humans, our map size will be tiny with 6-7 CS. If 6 humans, small map and 12 CS.
I want us to use the standard speed. The videos of the more competitive FFA matches always use quick speed. Our game doesnt need to be as short as the really competitive multiplayer matches. Since we are dedicating as much as 13 hours to a game, I thought we could use standard speed. (I dont expect the game to last 13 hours. I intend to conquer in less than 6) I think this will give players with a tech advantage a longer period to make use of their more advanced units and maybe even put a premium on ensuring units survive.
What are your thoughts on using standard speed for a FFA tiny/small pangea map?
Do you know of any videos of a FFA on standard speed?
My friends and I had a LAN battle a few months ago. We played on quick speed, large islands, standard size map. However, we only had 4 human civs, no AI and reduced city states. Obviously, this game was very stretched out. (ended in cultural victory)
This time around, we are aiming to use a pangea map on either tiny or small. We will have 5-6 humans and no AI. IF we have 5 humans, our map size will be tiny with 6-7 CS. If 6 humans, small map and 12 CS.
I want us to use the standard speed. The videos of the more competitive FFA matches always use quick speed. Our game doesnt need to be as short as the really competitive multiplayer matches. Since we are dedicating as much as 13 hours to a game, I thought we could use standard speed. (I dont expect the game to last 13 hours. I intend to conquer in less than 6) I think this will give players with a tech advantage a longer period to make use of their more advanced units and maybe even put a premium on ensuring units survive.
What are your thoughts on using standard speed for a FFA tiny/small pangea map?
Do you know of any videos of a FFA on standard speed?