GameEvent for Swapping Great Works?

JFD

Kathigitarkh
Joined
Oct 19, 2010
Messages
9,132
Location
The Kingdom of New Zealand
I was hoping someone could tell me if there was a Game Event introduced for BNW that detected when Great Works were swapped between civilizations. I couldn't find anything in the CulturalOverview.lua, and as we know, documentation of BNW Game Events is relatively lacking. Thanks for any info!
 
Nothing specific, but you'll get a Events.SerialEventCityInfoDirty trigger (so with a lot of work you could detect the swap)

BTW - in the standard DLL there are no AI <-> AI swaps
 
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