godotnut
Inverted Unicycle
I just finished my first marathon attempt with Liz, and this one went much better. I won in 1719 this time, shaving over two centuries off.
That's still practice, but I feel pretty good about the progress. I could have finished earlier if I had access to marble. The big holy buildings--catherdrals, etc.--are all double production speed with marble. This makes marble more important than stone by a long shot in this gauntlet. So if you have the choice between a start near stone and a start near marble, take the marble and chop your Pyramids sans le rock.
But I had stone. Oh well. I can also say that it's possible to get a few good wonders, even with a non-industrious leader on Emporer. I landed Stonehenge, Pyramids, Parthenon, and the Sistine Chapel. Those are the exact same wonders that I landed with Qinn last night. So much for the industrious trait. Choose philosophical or spiritual instead.
I founded six cities, all coastal but one to take advantage of the financial trait. Obviously, you will want to be operating under the caste system and pacificism as soon as you possibly can. I received probably around a dozen great artists, four great prophets, and one engineer. I played against Mao, Cyrus, and Catherine. I managed to found three religions again, the same ones (Hinduism, Judaism, and Christianity).
I was only attacked once the whole game: a half-hearted effort by Cyrus, who only sent one knight and two cats. I bribed everyone. I gave away everything I didn't need. For example, copper late game is pretty useless, as was the stone, after I fell behind in techs. Also, you may want to give away or trade your luxury resources. You won't need the happiness bonuses when you're running a culture bar at 70-100%.
I noticed that the AI researched techs WAY WAY faster at marathon than at quick. So you may want to plan for that.
If I do this again, I will stay with marathon and Liz, and switch to tropical climate. I will wait till I have a start near marble with land for three well-fed cities for culture/great people farms and a few others to help with tech. I may try a pang map to take advantage of tech trades, but I really hate the idea of playing for hours setting up a win, only to have it snatched away by a sneak attack. One small continent is all you really need. An ideal situation would be continents so close that you meet your neighbors early, but with water between you to disuade them. I guess I'll keep the sea level low, to encourage more land and narrower boundaries between continents if I don't try a pang map.
@Masquerouge: I've noticed that at quick speed on small maps, the AI doesn't develop tech as fast. When I won those games in 1930, only one opponent was even building the SS, and he wasn't far along.
What's the best time so far with this gauntlet?
That's still practice, but I feel pretty good about the progress. I could have finished earlier if I had access to marble. The big holy buildings--catherdrals, etc.--are all double production speed with marble. This makes marble more important than stone by a long shot in this gauntlet. So if you have the choice between a start near stone and a start near marble, take the marble and chop your Pyramids sans le rock.
But I had stone. Oh well. I can also say that it's possible to get a few good wonders, even with a non-industrious leader on Emporer. I landed Stonehenge, Pyramids, Parthenon, and the Sistine Chapel. Those are the exact same wonders that I landed with Qinn last night. So much for the industrious trait. Choose philosophical or spiritual instead.
I founded six cities, all coastal but one to take advantage of the financial trait. Obviously, you will want to be operating under the caste system and pacificism as soon as you possibly can. I received probably around a dozen great artists, four great prophets, and one engineer. I played against Mao, Cyrus, and Catherine. I managed to found three religions again, the same ones (Hinduism, Judaism, and Christianity).
I was only attacked once the whole game: a half-hearted effort by Cyrus, who only sent one knight and two cats. I bribed everyone. I gave away everything I didn't need. For example, copper late game is pretty useless, as was the stone, after I fell behind in techs. Also, you may want to give away or trade your luxury resources. You won't need the happiness bonuses when you're running a culture bar at 70-100%.
I noticed that the AI researched techs WAY WAY faster at marathon than at quick. So you may want to plan for that.
If I do this again, I will stay with marathon and Liz, and switch to tropical climate. I will wait till I have a start near marble with land for three well-fed cities for culture/great people farms and a few others to help with tech. I may try a pang map to take advantage of tech trades, but I really hate the idea of playing for hours setting up a win, only to have it snatched away by a sneak attack. One small continent is all you really need. An ideal situation would be continents so close that you meet your neighbors early, but with water between you to disuade them. I guess I'll keep the sea level low, to encourage more land and narrower boundaries between continents if I don't try a pang map.
@Masquerouge: I've noticed that at quick speed on small maps, the AI doesn't develop tech as fast. When I won those games in 1930, only one opponent was even building the SS, and he wasn't far along.
What's the best time so far with this gauntlet?